feat(Core/Time): Implement saparated manager for game time (#8630)

This commit is contained in:
Kargatum
2022-01-24 17:55:00 +07:00
committed by GitHub
parent 12da792a90
commit 8b7df23f06
129 changed files with 1147 additions and 817 deletions

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@@ -1741,7 +1741,7 @@ public:
[[nodiscard]] virtual bool IsCompletedCriteria(AchievementMgr* /*mgr*/, AchievementCriteriaEntry const* /*achievementCriteria*/, AchievementEntry const* /*achievement*/, CriteriaProgress const* /*progress*/) { return true; }
[[nodiscard]] virtual bool IsRealmCompleted(AchievementGlobalMgr const* /*globalmgr*/, AchievementEntry const* /*achievement*/, std::chrono::system_clock::time_point /*completionTime*/) { return true; }
[[nodiscard]] virtual bool IsRealmCompleted(AchievementGlobalMgr const* /*globalmgr*/, AchievementEntry const* /*achievement*/, SystemTimePoint /*completionTime*/) { return true; }
virtual void OnBeforeCheckCriteria(AchievementMgr* /*mgr*/, AchievementCriteriaEntryList const* /*achievementCriteriaList*/) { }