feat(Core/Time): Implement saparated manager for game time (#8630)

This commit is contained in:
Kargatum
2022-01-24 17:55:00 +07:00
committed by GitHub
parent 12da792a90
commit 8b7df23f06
129 changed files with 1147 additions and 817 deletions

View File

@@ -16,8 +16,8 @@
*/
#include "SFMTRand.h"
#include "Timer.h"
#include <array>
#include <ctime>
#include <functional>
#include <random>
@@ -69,7 +69,7 @@ SFMTRand::SFMTRand()
}
else
{
sfmt_init_gen_rand(&_state, uint32(time(nullptr)));
sfmt_init_gen_rand(&_state, uint32(GetEpochTime().count()));
}
}

View File

@@ -76,7 +76,7 @@ inline TimePoint GetApplicationStartTime()
{
using namespace std::chrono;
static const steady_clock::time_point ApplicationStartTime = steady_clock::now();
static const TimePoint ApplicationStartTime = steady_clock::now();
return ApplicationStartTime;
}