feat(Core/Time): Implement saparated manager for game time (#8630)

This commit is contained in:
Kargatum
2022-01-24 17:55:00 +07:00
committed by GitHub
parent 12da792a90
commit 8b7df23f06
129 changed files with 1147 additions and 817 deletions

View File

@@ -20,18 +20,18 @@
#include "Timer.h"
LogMessage::LogMessage(LogLevel _level, std::string const& _type, std::string&& _text)
: level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(time(nullptr))
: level(_level), type(_type), text(std::forward<std::string>(_text)), mtime(GetEpochTime())
{
}
LogMessage::LogMessage(LogLevel _level, std::string const& _type, std::string&& _text, std::string&& _param1)
: level(_level), type(_type), text(std::forward<std::string>(_text)), param1(std::forward<std::string>(_param1)), mtime(time(nullptr))
: level(_level), type(_type), text(std::forward<std::string>(_text)), param1(std::forward<std::string>(_param1)), mtime(GetEpochTime())
{
}
std::string LogMessage::getTimeStr(time_t time)
std::string LogMessage::getTimeStr(Seconds time)
{
return Acore::Time::TimeToTimestampStr(Seconds(time), "%Y-%m-%d %X");
return Acore::Time::TimeToTimestampStr(time, "%Y-%m-%d %X");
}
std::string LogMessage::getTimeStr() const