From 8b7d067abcb08f34c86c15b4c4e98eedd104fc29 Mon Sep 17 00:00:00 2001 From: Ercules76 Date: Mon, 18 Mar 2019 00:59:24 +0100 Subject: [PATCH] Fix(Core): GM command not working while GM mode is on (#1581) --- src/server/scripts/Commands/cs_gobject.cpp | 2 +- src/server/scripts/Commands/cs_npc.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 85a91794d..95ee9ab60 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -548,7 +548,7 @@ public: stmt->setFloat(5, player->GetPositionY()); stmt->setFloat(6, player->GetPositionZ()); stmt->setFloat(7, distance * distance); - stmt->setFloat(8, player->GetPhaseMask()); + stmt->setUInt32(8, player->GetPhaseMask()); PreparedQueryResult result = WorldDatabase.Query(stmt); if (result) diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 49b3db28a..3654f4bc8 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -766,7 +766,7 @@ public: stmt->setFloat(5, player->GetPositionY()); stmt->setFloat(6, player->GetPositionZ()); stmt->setFloat(7, distance * distance); - stmt->setFloat(8, player->GetPhaseMask()); + stmt->setUInt32(8, player->GetPhaseMask()); PreparedQueryResult result = WorldDatabase.Query(stmt); if (result)