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fix(Scripts/BlackTemple): Implement emotes when opening Najentus and … (#19946)
* fix(Scripts/BlackTemple): Implement emotes when opening Najentus and Den of Mortal Delights * only check if state is done
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@@ -275,6 +275,10 @@ public:
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void LoadInstanceSavedGameobjectStateData();
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[[nodiscard]] bool IsBossDone(uint32 bossId) const { return GetBossState(bossId) == DONE; };
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[[nodiscard]] bool AllBossesDone() const;
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[[nodiscard]] bool AllBossesDone(std::initializer_list<uint32> bossIds) const;
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TaskScheduler scheduler;
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protected:
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void SetHeaders(std::string const& dataHeaders);
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