diff --git a/src/server/database/Updater/DBUpdater.cpp b/src/server/database/Updater/DBUpdater.cpp index 95371d895..30eea96e2 100644 --- a/src/server/database/Updater/DBUpdater.cpp +++ b/src/server/database/Updater/DBUpdater.cpp @@ -229,7 +229,7 @@ bool DBUpdater::Update(DatabaseWorkerPool& pool, std::string_view modulesL if (!is_directory(sourceDirectory)) { - LOG_ERROR("sql.updates", "DBUpdater: The given source directory {} does not exist, change the path to the directory where your sql directory exists (for example c:\\source\\trinitycore). Shutting down.", + LOG_ERROR("sql.updates", "DBUpdater: The given source directory {} does not exist, change the path to the directory where your sql directory exists (for example c:\\source\\azerothcore). Shutting down.", sourceDirectory.generic_string()); return false; } diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 8f2762413..eaed5823a 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1613,7 +1613,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT || e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER || e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY || e.GetTargetType() == SMART_TARGET_CLOSEST_FRIENDLY || - e.GetTargetType() == SMART_TARGET_SELF || e.GetTargetType() == SMART_TARGET_STORED) // Xinef: bieda i rozpierdol TC)*/ + e.GetTargetType() == SMART_TARGET_SELF || e.GetTargetType() == SMART_TARGET_STORED)) */ { // we want to move to random element if (!targets.empty()) diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 0d7aefb4e..d4d9efa10 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -288,7 +288,6 @@ void SmartAIMgr::LoadSmartAIFromDB() break; } - // xinef: rozpierdol tc, niedojeby ze szok if (temp.action.type == SMART_ACTION_MOVE_TO_POS) if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f)) temp.target.type = SMART_TARGET_POSITION; diff --git a/src/server/game/Chat/ChatCommands/ChatCommand.cpp b/src/server/game/Chat/ChatCommands/ChatCommand.cpp index 1bcbde69d..ae62f4214 100644 --- a/src/server/game/Chat/ChatCommands/ChatCommand.cpp +++ b/src/server/game/Chat/ChatCommands/ChatCommand.cpp @@ -128,7 +128,7 @@ static ChatSubCommandMap COMMAND_MAP; if (std::holds_alternative(cmd->_help)) cmd->_help.emplace(help); else - LOG_ERROR("sql.sql", "Table `command` contains legacy help text for command '{}', which uses `trinity_string`. Skipped.", name); + LOG_ERROR("sql.sql", "Table `command` contains legacy help text for command '{}', which uses `acore_string`. Skipped.", name); } while (result->NextRow()); } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 126d3a7b9..7e2a7fef5 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -642,7 +642,7 @@ void Unit::UpdateSplinePosition() transport->CalculatePassengerPosition(loc.x, loc.y, loc.z, &loc.orientation); } - // Xinef: this is bullcrap, if we had spline running update orientation along with position + // Xinef: if we had spline running update orientation along with position //if (HasUnitState(UNIT_STATE_CANNOT_TURN)) // loc.orientation = GetOrientation(); diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 71c8c3cbc..70516505e 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -111,7 +111,7 @@ void WorldSession::HandlePetAction(WorldPacket& recvData) // xinef: allow to dissmis dead pets if ((*itr)->GetEntry() == pet->GetEntry() && ((*itr)->IsAlive() || (flag == ACT_COMMAND && spellId == COMMAND_ABANDON))) controlled.push_back(*itr); - // xinef: mirror image blizzard crappness + // xinef: mirror image blizzard else if ((*itr)->GetEntry() == NPC_MIRROR_IMAGE && flag == ACT_COMMAND && spellId == COMMAND_FOLLOW) { (*itr)->InterruptNonMeleeSpells(false); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index a9d12efde..069b75086 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -55,7 +55,7 @@ class Aura; // AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK set - aura is recalculated or is just applied/removed - need to redo all things related to m_amount // AURA_EFFECT_HANDLE_CHANGE_AMOUNT_SEND_FOR_CLIENT_MASK - logical or of above conditions // AURA_EFFECT_HANDLE_STAT - set when stats are reapplied -// such checks will Speedup trinity change amount/send for client operations +// such checks will Speedup azerothcore change amount/send for client operations // because for change amount operation packets will not be send // aura effect handlers shouldn't contain any AuraEffect or Aura object modifications diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 6192b83bc..631e52713 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -891,7 +891,7 @@ public: } // Original TC Notes from Refactor vvv - //ToDo: use a new trinity_string for this commands + //ToDo: use a new acore_string for this commands handler->PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS); return true; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index ac587c0a6..b52f13e85 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -587,7 +587,7 @@ public: } } - // tc use updateAI, while we have movementinform :) + // tc use updateAI, while we have movementinform void MovementInform(uint32 type, uint32 /*param*/) override { if (type == POINT_MOTION_TYPE) @@ -787,7 +787,7 @@ public: } } - // tc they use updateAI, while we have movementinform :) + // tc they use updateAI, while we have movementinform void MovementInform(uint32 type, uint32 /*param*/) override { if (type == POINT_MOTION_TYPE)