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feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE (#14981)
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@@ -1426,6 +1426,7 @@ enum SMARTAI_TARGETS
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SMART_TARGET_RANDOM_POINT = 202, // range, amount (for summoning creature), self als middle (0/1) else use xyz
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SMART_TARGET_ROLE_SELECTION = 203, // Range Max, TargetMask (Tanks (1), Healer (2) Damage (4)), resize list
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SMART_TARGET_SUMMONED_CREATURES = 204, // Entry
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SMART_TARGET_INSTANCE_STORAGE = 205, // Instance data index, Type (creature (1), gameobject (2))
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SMART_TARGET_AC_END = 205 // placeholder
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};
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@@ -1595,6 +1596,12 @@ struct SmartTarget
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uint32 param3;
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uint32 param4;
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} raw;
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struct
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{
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uint32 index;
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uint32 type;
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} instanceStorage;
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};
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};
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