diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 611ab635e..165e8917e 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1065,9 +1065,6 @@ public: inline bool HasRangedWeaponForAttack() const { return HasWeaponForAttack(RANGED_ATTACK); } [[nodiscard]] bool CanUseAttackType(uint8 attacktype) const { - if (IsAttackSpeedOverridenShapeShift()) - return false; - switch (attacktype) { case BASE_ATTACK: