refactor(Core/Misc): acore to Acore (#6043)

This commit is contained in:
Kitzunu
2021-05-31 14:21:54 +02:00
committed by GitHub
parent 7eeae6866e
commit 897a02bb75
224 changed files with 942 additions and 942 deletions

View File

@@ -171,7 +171,7 @@ public:
}
}
ASSERT(!allowedArenas.empty());
BattlegroundTypeId randomizedArenaBgTypeId = acore::Containers::SelectRandomContainerElement(allowedArenas);
BattlegroundTypeId randomizedArenaBgTypeId = Acore::Containers::SelectRandomContainerElement(allowedArenas);
uint8 count = 0;
if (i != tokens.end())
@@ -424,7 +424,7 @@ public:
}
}
CellCoord cellCoord = acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
CellCoord cellCoord = Acore::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
Cell cell(cellCoord);
uint32 zoneId, areaId;
@@ -443,7 +443,7 @@ public:
float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
GridCoord gridCoord = acore::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
GridCoord gridCoord = Acore::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
// 63? WHY?
int gridX = 63 - gridCoord.x_coord;
@@ -2227,14 +2227,14 @@ public:
return true;
}
CellCoord p(acore::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
CellCoord p(Acore::ComputeCellCoord(player->GetPositionX(), player->GetPositionY()));
Cell cell(p);
cell.SetNoCreate();
acore::RespawnDo u_do;
acore::WorldObjectWorker<acore::RespawnDo> worker(player, u_do);
Acore::RespawnDo u_do;
Acore::WorldObjectWorker<Acore::RespawnDo> worker(player, u_do);
TypeContainerVisitor<acore::WorldObjectWorker<acore::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
TypeContainerVisitor<Acore::WorldObjectWorker<Acore::RespawnDo>, GridTypeMapContainer > obj_worker(worker);
cell.Visit(p, obj_worker, *player->GetMap(), *player, player->GetGridActivationRange());
return true;