refactor(Core/Misc): acore to Acore (#6043)

This commit is contained in:
Kitzunu
2021-05-31 14:21:54 +02:00
committed by GitHub
parent 7eeae6866e
commit 897a02bb75
224 changed files with 942 additions and 942 deletions

View File

@@ -37,7 +37,7 @@
#ifdef ELUNA
#include "LuaEngine.h"
#endif
namespace acore
namespace Acore
{
class BattlegroundChatBuilder
{
@@ -101,7 +101,7 @@ namespace acore
uint32 _arg1;
uint32 _arg2;
};
} // namespace acore
} // namespace Acore
template<class Do>
void Battleground::BroadcastWorker(Do& _do)
@@ -1067,7 +1067,7 @@ uint32 Battleground::GetBonusHonorFromKill(uint32 kills) const
{
//variable kills means how many honorable kills you scored (so we need kills * honor_for_one_kill)
uint32 maxLevel = std::min<uint32>(GetMaxLevel(), 80U);
return acore::Honor::hk_honor_at_level(maxLevel, float(kills));
return Acore::Honor::hk_honor_at_level(maxLevel, float(kills));
}
void Battleground::BlockMovement(Player* player)
@@ -1749,8 +1749,8 @@ void Battleground::SendMessageToAll(uint32 entry, ChatMsg type, Player const* so
if (!entry)
return;
acore::BattlegroundChatBuilder bg_builder(type, entry, source);
acore::LocalizedPacketDo<acore::BattlegroundChatBuilder> bg_do(bg_builder);
Acore::BattlegroundChatBuilder bg_builder(type, entry, source);
Acore::LocalizedPacketDo<Acore::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}
@@ -1762,8 +1762,8 @@ void Battleground::PSendMessageToAll(uint32 entry, ChatMsg type, Player const* s
va_list ap;
va_start(ap, source);
acore::BattlegroundChatBuilder bg_builder(type, entry, source, &ap);
acore::LocalizedPacketDo<acore::BattlegroundChatBuilder> bg_do(bg_builder);
Acore::BattlegroundChatBuilder bg_builder(type, entry, source, &ap);
Acore::LocalizedPacketDo<Acore::BattlegroundChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
va_end(ap);
@@ -1796,8 +1796,8 @@ void Battleground::SendWarningToAll(uint32 entry, ...)
void Battleground::SendMessage2ToAll(uint32 entry, ChatMsg type, Player const* source, uint32 arg1, uint32 arg2)
{
acore::Battleground2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
acore::LocalizedPacketDo<acore::Battleground2ChatBuilder> bg_do(bg_builder);
Acore::Battleground2ChatBuilder bg_builder(type, entry, source, arg1, arg2);
Acore::LocalizedPacketDo<Acore::Battleground2ChatBuilder> bg_do(bg_builder);
BroadcastWorker(bg_do);
}