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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Misc): acore to Acore (#6043)
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@@ -61,7 +61,7 @@ void usage(const char* prog)
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/// Launch the auth server
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extern int main(int argc, char** argv)
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{
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acore::Impl::CurrentServerProcessHolder::_type = SERVER_PROCESS_AUTHSERVER;
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Acore::Impl::CurrentServerProcessHolder::_type = SERVER_PROCESS_AUTHSERVER;
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// Command line parsing to get the configuration file name
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std::string configFile = sConfigMgr->GetConfigPath() + std::string(_ACORE_REALM_CONFIG);
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@@ -92,7 +92,7 @@ extern int main(int argc, char** argv)
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sLog->RegisterAppender<AppenderDB>();
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sLog->Initialize();
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acore::Banner::Show("authserver",
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Acore::Banner::Show("authserver",
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[](char const* text)
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{
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LOG_INFO("server.authserver", "%s", text);
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@@ -164,7 +164,7 @@ extern int main(int argc, char** argv)
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LOG_INFO("server.authserver", "Authserver listening to %s:%d", bind_ip.c_str(), rmport);
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// Initialize the signal handlers
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acore::SignalHandler signalHandler;
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Acore::SignalHandler signalHandler;
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auto const _handler = [](int) { stopEvent = true; };
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// Register authservers's signal handlers
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