From 894732f11e6f0fa1edcbb8d48e29f82aae703883 Mon Sep 17 00:00:00 2001 From: avarishd <46330494+avarishd@users.noreply.github.com> Date: Sat, 21 Oct 2023 02:49:17 +0300 Subject: [PATCH] fix(Scripts/EscortAI): Do not remove auras on evade (#17542) --- src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index fc8212b0c..7369277d5 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -200,7 +200,6 @@ void npc_escortAI::ReturnToLastPoint() void npc_escortAI::EnterEvadeMode(EvadeReason /*why*/) { - me->RemoveAllAuras(); me->GetThreatMgr().ClearAllThreat(); me->CombatStop(true); me->SetLootRecipient(nullptr);