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fix (Core/Spells) Correct Life Tap mana gain and cleanup (#15278)
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@@ -753,7 +753,6 @@ class spell_warl_siphon_life : public AuraScript
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};
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// -1454 - Life Tap
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#define LIFE_TAP_COEFFICIENT 0.9F
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class spell_warl_life_tap : public SpellScript
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{
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PrepareSpellScript(spell_warl_life_tap);
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@@ -773,12 +772,11 @@ class spell_warl_life_tap : public SpellScript
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Player* caster = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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{
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int32 damage = GetEffectValue() + LIFE_TAP_COEFFICIENT;
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int32 damage2Mana = GetEffectValue();
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int32 mana = int32(damage2Mana + (caster->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + static_cast<uint8>(SPELL_SCHOOL_SHADOW)) * 0.5f));
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int32 spellEffect = GetEffectValue();
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int32 mana = int32(spellEffect + (caster->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW) * 0.5f));
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// Shouldn't Appear in Combat Log
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target->ModifyHealth(-damage);
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target->ModifyHealth(-spellEffect);
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// Improved Life Tap mod
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if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
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@@ -801,7 +799,7 @@ class spell_warl_life_tap : public SpellScript
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SpellCastResult CheckCast()
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{
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if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue() + (3.1 * GetSpellInfo()->BaseLevel) + LIFE_TAP_COEFFICIENT )))
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if ((int32(GetCaster()->GetHealth()) > int32(GetSpellInfo()->Effects[EFFECT_0].CalcValue())))
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return SPELL_CAST_OK;
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return SPELL_FAILED_FIZZLE;
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}
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