refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and … (#19501)

* refactor(Core/Chat): Move SendWorldText(optional) to ChatHandler and allow `fmt`

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Battlegrounds/BattlegroundQueue.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp

* Update src/server/game/Misc/BanMgr.cpp
This commit is contained in:
Kitzunu
2024-07-29 19:44:13 +02:00
committed by GitHub
parent d5c472b25d
commit 87f4adf634
18 changed files with 119 additions and 94 deletions

View File

@@ -17,6 +17,7 @@
#include "LFGMgr.h"
#include "BattlegroundMgr.h"
#include "Chat.h"
#include "CharacterCache.h"
#include "Common.h"
#include "DBCStores.h"
@@ -805,7 +806,7 @@ namespace lfg
void LFGMgr::ToggleTesting()
{
m_Testing = !m_Testing;
sWorld->SendWorldText(m_Testing ? LANG_DEBUG_LFG_ON : LANG_DEBUG_LFG_OFF);
ChatHandler(nullptr).SendWorldText(m_Testing ? LANG_DEBUG_LFG_ON : LANG_DEBUG_LFG_OFF);
}
/**