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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Scripts/Ulduar): Yogg-Saron's portals (#3810)
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@@ -11,6 +11,8 @@
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#include "PassiveAI.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "CreatureAI.h"
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#include "Object.h"
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enum YoggSpells
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{
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@@ -296,6 +298,25 @@ enum Misc
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DATA_GET_DRIVE_ME_CRAZY = 4,
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};
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struct LocationsXY
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{
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float x, y, z;
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};
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static LocationsXY yoggPortalLoc[] =
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{
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{1970.48f, -9.75f, 325.5f},
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{1992.76f, -10.21f, 325.5f},
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{1995.53f, -39.78f, 325.5f},
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{1969.25f, -42.00f, 325.5f},
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{1960.62f, -32.00f, 325.5f},
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{1981.98f, -5.69f, 325.5f},
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{1982.78f, -45.73f, 325.5f},
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{2000.66f, -29.68f, 325.5f},
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{1999.88f, -19.61f, 325.5f},
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{1961.37f, -19.54f, 325.5f}
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};
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const Position Middle = {1980.28f, -25.5868f, 329.397f, M_PI * 1.5f};
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@@ -525,8 +546,7 @@ public:
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// Spawn Portals
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for (uint8 i = 0; i < RAID_MODE(4, 10); ++i)
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{
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float ang = i ? (M_PI * 2.0f / i) : M_PI * 2.0f;
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if ((cr = me->SummonCreature(NPC_DESCEND_INTO_MADNESS, me->GetPositionX() + 25 * cos(ang), me->GetPositionY() + 25 * sin(ang), 326, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)))
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if ((cr = me->SummonCreature(NPC_DESCEND_INTO_MADNESS, yoggPortalLoc[i].x, yoggPortalLoc[i].y, yoggPortalLoc[i].z, 0, TEMPSUMMON_TIMED_DESPAWN, 25000)))
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{
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cr->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NON_ATTACKABLE);
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cr->SetArmor(_currentIllusion);
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