From 86ea1998672c8a5da6fb01cd2a204ea5b7b5a6bc Mon Sep 17 00:00:00 2001 From: avarishd <46330494+avarishd@users.noreply.github.com> Date: Mon, 30 May 2022 10:23:29 +0300 Subject: [PATCH] fix(Script/Core): Move hardcoded text to DB (#11829) * Remove hardcodes from zones And minor changes on (Q) The cleansing * cs * codestyle --- .../scripts/Northrend/zone_howling_fjord.cpp | 39 +++- .../scripts/Northrend/zone_sholazar_basin.cpp | 187 +++++++++--------- .../scripts/Northrend/zone_wintergrasp.cpp | 6 +- 3 files changed, 125 insertions(+), 107 deletions(-) diff --git a/src/server/scripts/Northrend/zone_howling_fjord.cpp b/src/server/scripts/Northrend/zone_howling_fjord.cpp index 8f34561b9..0ba807b4c 100644 --- a/src/server/scripts/Northrend/zone_howling_fjord.cpp +++ b/src/server/scripts/Northrend/zone_howling_fjord.cpp @@ -78,6 +78,15 @@ public: } }; +// The cleansing +enum TurmoilTexts +{ + SAY_TURMOIL_0 = 0, + SAY_TURMOIL_1 = 1, + SAY_TURMOIL_HALF_HP = 2, + SAY_TURMOIL_DEATH = 3, +}; + class npc_your_inner_turmoil : public CreatureScript { public: @@ -89,16 +98,18 @@ public: uint32 timer; short phase; + bool health50; void Reset() override { timer = 0; phase = 0; + health50 = false; } void UpdateAI(uint32 diff) override { - if (timer >= 6000 && phase < 4) + if (timer >= 6000 && phase < 2) { phase++; setphase(phase); @@ -110,6 +121,20 @@ public: DoMeleeAttackIfReady(); } + void DamageTaken(Unit*, uint32& /*damage*/, DamageEffectType /*damagetype*/, SpellSchoolMask /*damageSchoolMask*/) override + { + if (HealthBelowPct(50) && !health50) + { + Talk(SAY_TURMOIL_HALF_HP, me->ToTempSummon()->GetSummonerUnit()->ToPlayer()); + health50 = true; + } + } + + void JustDied(Unit* /*killer*/) override + { + Talk(SAY_TURMOIL_DEATH, me->ToTempSummon()->GetSummonerUnit()->ToPlayer()); + } + void setphase(short newPhase) { Unit* summoner = me->ToTempSummon() ? me->ToTempSummon()->GetSummonerUnit() : nullptr; @@ -119,16 +144,11 @@ public: switch (newPhase) { case 1: - me->Whisper("You think that you can get rid of me through meditation?", LANG_UNIVERSAL, summoner->ToPlayer()); + Talk(SAY_TURMOIL_0, summoner->ToPlayer()); return; case 2: - me->Whisper("Fool! I will destroy you and finally become that which has been building inside of you all these years!", LANG_UNIVERSAL, summoner->ToPlayer()); - return; - case 3: - me->Whisper("You cannot defeat me. I'm an inseparable part of you!", LANG_UNIVERSAL, summoner->ToPlayer()); - return; - case 4: - me->Whisper("NOOOOOOOoooooooooo!", LANG_UNIVERSAL, summoner->ToPlayer()); + { + Talk(SAY_TURMOIL_1, summoner->ToPlayer()); me->SetLevel(summoner->getLevel()); me->SetFaction(FACTION_MONSTER); if (me->GetExactDist(summoner) < 50.0f) @@ -137,6 +157,7 @@ public: summoner->CastSpell(me, 50218, true); // clone caster AttackStart(summoner); } + } } } }; diff --git a/src/server/scripts/Northrend/zone_sholazar_basin.cpp b/src/server/scripts/Northrend/zone_sholazar_basin.cpp index 8d460bed6..3550ca5bc 100644 --- a/src/server/scripts/Northrend/zone_sholazar_basin.cpp +++ b/src/server/scripts/Northrend/zone_sholazar_basin.cpp @@ -85,6 +85,7 @@ enum AHerosBurden NPC_JALOOT = 28667, NPC_ZEPIK = 28668, + NPC_ARTRUIS = 28659, EVENT_CAST_FROST_BOLT = 1, EVENT_CAST_FROST_NOVA = 2, @@ -99,6 +100,16 @@ enum AHerosBurden ACTION_MAKE_FRIENDLY = 2, GO_ARTRUIS_PHYLACTERY = 190777, + + // Texts + SAY_TURNED_FRIENDLY = 0, // Zepik and Jaloot + + SAY_ARTRUIS_AGGRO = 0, + SAY_ARTRUIS_TALK_1 = 1, + SAY_ARTRUIS_TALK_2 = 2, + SAY_ARTRUIS_TALK_3 = 3, + SAY_ARTRUIS_SHIELD = 4, // Boss emote + SAY_ARTRUIS_TALK_4 = 5, }; class npc_artruis_the_hearthless : public CreatureScript @@ -143,7 +154,7 @@ public: void EnterCombat(Unit* /*who*/) override { - me->Yell("Ah, the heroes. Your little friends said you would come. This certainly saves me the trouble of hunting you down myself.", LANG_UNIVERSAL); + Talk(SAY_ARTRUIS_AGGRO); me->CastSpell(me, SPELL_ARTRUIS_ICY_VEINS, true); events.RescheduleEvent(EVENT_CAST_FROST_BOLT, 4000); events.RescheduleEvent(EVENT_CAST_FROST_NOVA, 15000); @@ -187,7 +198,7 @@ public: } else if (action == ACTION_MAKE_FRIENDLY && me->GetVictim()) { - minion->Say("Now you not catch us with back turned! Now we hurt you bad undead. BAD!", LANG_UNIVERSAL); + minion->AI()->Talk(SAY_TURNED_FRIENDLY); minion->RemoveAurasDueToSpell(SPELL_ARTRUIS_BINDING); minion->SetFaction(me->GetVictim()->GetFaction()); minion->AddThreat(me, 100000.0f); @@ -215,21 +226,22 @@ public: if (me->GetHealthPct() <= 30) { me->SetControlled(true, UNIT_STATE_STUNNED); - me->TextEmote("Artruis is shielded. You must choose your side quickly to break his spell.", nullptr, true); + Talk(SAY_ARTRUIS_SHIELD); + Talk(SAY_ARTRUIS_TALK_3); SummonsAction(ACTION_BIND_MINIONS); break; } events.RepeatEvent(1000); break; case EVENT_ARTRUIS_TALK1: - me->Yell("I have weathered a hundred years of war and suffering. Do you truly think it wise to pit your mortal bodies against a being that cannot die? I'd venture you have more to lose.", LANG_UNIVERSAL); + Talk(SAY_ARTRUIS_TALK_1); events.RescheduleEvent(EVENT_ARTRUIS_TALK2, 10000); break; case EVENT_ARTRUIS_TALK2: - me->Yell("Even shattered into countless pieces, the crystals all around weaken me... perhaps i should not have underestimated the titans so...", LANG_UNIVERSAL); + Talk(SAY_ARTRUIS_TALK_2); break; case EVENT_ARTRUIS_TALK3: - me->Yell("Arthas once mustered strength... of the very same sort... perhaps he is the path that you will follow.", LANG_UNIVERSAL); + Talk(SAY_ARTRUIS_TALK_4); break; case EVENT_CAST_FROST_BOLT: me->CastSpell(me->GetVictim(), SPELL_ARTRUIS_FROSTBOLT, false); @@ -261,24 +273,24 @@ public: quest Still At It (12644) ******/ -#define MCM_TEXT_START "Beginning the distillation in 5 seconds." -#define MCM_TEXT_PRESSURE "Pressure's too high! Open the pressure valve!" -#define MCM_TEXT_HEAT "The still needs heat! Light the brazier!" -#define MCM_TEXT_BANANA "Add bananas!" -#define MCM_TEXT_ORANGE "Add another orange! Quickly!" -#define MCM_TEXT_PAPAYA "Put a papaya in the still!" -#define MCM_TEXT_CORRECT1 "Nicely handled! Stay on your toes!" -#define MCM_TEXT_CORRECT2 "That'll do. Never know what it'll need next..." -#define MCM_TEXT_CORRECT3 "Good job! Keep your eyes open, now." -#define MCM_TEXT_SUCCESS1 "Well done! Be ready for anything!" -#define MCM_TEXT_SUCCESS2 "We've done it! Come get the cask." -#define MCM_TEXT_FAILED "You have FAILED!!!" -#define ACTION_PRESSURE 1 -#define ACTION_HEAT 2 -//#define ACTION_BANANA 3 -//#define ACTION_ORANGE 4 -//#define ACTION_PAPAYA 5 -#define NPC_WANTS_BANANAS 28537 +enum StillAtIt +{ + NPC_MANUS = 28566, + NPC_WANTS_BANANAS = 28537, + + QUEST_STILL_AT_IT = 12644, + GOSSIP_MANUS_MENU = 9713, + + SAY_MANUS_START = 0, + SAY_MANUS_ORANGE = 1, + SAY_MANUS_PAPAYA = 2, + SAY_MANUS_BANANA = 3, + SAY_MANUS_PRESSUE = 4, + SAY_MANUS_HEAT = 5, + SAY_MANUS_WELL_DONE = 6, + SAY_MANUS_FAILED = 7, + SAY_MANUS_END = 8, +}; class npc_still_at_it_trigger : public CreatureScript { @@ -305,6 +317,8 @@ public: npc_still_at_it_triggerAI(Creature* pCreature) : NullCreatureAI(pCreature) {} + Creature* GetManus() {return ObjectAccessor::GetCreature(*me, thunderbrewGUID);} + void Reset() override { running = false; @@ -324,20 +338,12 @@ public: damage = 0; } - void Say(const char* text) - { - if (Creature* th = ObjectAccessor::GetCreature(*me, thunderbrewGUID)) - th->Say(text, LANG_UNIVERSAL); - else - Reset(); - } - void Start() { timer = 5000; running = true; stepcount = urand(5, 10); - Say(MCM_TEXT_START); + GetManus()->AI()->Talk(SAY_MANUS_START); } void CheckAction(uint8 a, ObjectGuid guid) @@ -348,27 +354,15 @@ public: if (a == expectedaction) { currentstep++; - uint8 s = urand(0, 2); if (Creature* th = ObjectAccessor::GetCreature(*me, thunderbrewGUID)) th->HandleEmoteCommand(EMOTE_ONESHOT_CHEER_NO_SHEATHE); - switch (s) - { - case 0: - Say(MCM_TEXT_CORRECT1); - break; - case 1: - Say(MCM_TEXT_CORRECT2); - break; - default: - Say(MCM_TEXT_CORRECT3); - break; - } + GetManus()->AI()->Talk(SAY_MANUS_WELL_DONE); if (currentstep >= stepcount) { - Say(MCM_TEXT_SUCCESS1); + GetManus()->AI()->Talk(SAY_MANUS_WELL_DONE); success = true; timer = 3000; } @@ -380,7 +374,7 @@ public: } else { - Say(MCM_TEXT_FAILED); + GetManus()->AI()->Talk(SAY_MANUS_FAILED); Reset(); } } @@ -417,15 +411,15 @@ public: if( timer < 0 ) timer = 0; } - else if ( success) + else if (success) { - Say(MCM_TEXT_SUCCESS2); - me->SummonGameObject(190643, 5546.55f, 5768.0f, -78.03f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 60000); + GetManus()->AI()->Talk(SAY_MANUS_END); + me->SummonGameObject(190643, 5546.55f, 5768.0f, -78.03f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0); Reset(); } else if (expectedaction != 0) // didn't make it in 10 seconds { - Say(MCM_TEXT_FAILED); + GetManus()->AI()->Talk(SAY_MANUS_FAILED); Reset(); } else // it's time to rand next move @@ -434,19 +428,19 @@ public: switch (expectedaction) { case 1: - Say(MCM_TEXT_PRESSURE); + GetManus()->AI()->Talk(SAY_MANUS_PRESSUE); break; case 2: - Say(MCM_TEXT_HEAT); + GetManus()->AI()->Talk(SAY_MANUS_HEAT); break; case 3: - Say(MCM_TEXT_BANANA); + GetManus()->AI()->Talk(SAY_MANUS_BANANA); break; case 4: - Say(MCM_TEXT_ORANGE); + GetManus()->AI()->Talk(SAY_MANUS_ORANGE); break; case 5: - Say(MCM_TEXT_PAPAYA); + GetManus()->AI()->Talk(SAY_MANUS_PAPAYA); break; } timer = 10000; @@ -469,8 +463,8 @@ public: if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - if (player->GetQuestStatus(12644) == QUEST_STATUS_INCOMPLETE) - AddGossipItemFor(player, GOSSIP_ICON_CHAT, "I'm ready to start the distillation, uh, Tipsy.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + if (player->GetQuestStatus(QUEST_STILL_AT_IT) == QUEST_STATUS_INCOMPLETE) + AddGossipItemFor(player, GOSSIP_MANUS_MENU, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID()); return true; @@ -541,13 +535,13 @@ public: ## npc_vekjik ######*/ -#define GOSSIP_VEKJIK_ITEM1 "Shaman Vekjik, I have spoken with the big-tongues and they desire peace. I have brought this offering on their behalf." -#define GOSSIP_VEKJIK_ITEM2 "No no... I had no intentions of betraying your people. I was only defending myself. it was all a misunderstanding." - enum Vekjik { - GOSSIP_TEXTID_VEKJIK1 = 13137, - GOSSIP_TEXTID_VEKJIK2 = 13138, + GOSSIP_VEKJIK_MENU_1 = 9678, + GOSSIP_VEKJIK_MENU_2 = 9686, + + GOSSIP_TEXTID_VEKJIK_1 = 13137, + GOSSIP_TEXTID_VEKJIK_2 = 13138, SAY_TEXTID_VEKJIK1 = 0, @@ -568,8 +562,8 @@ public: if (player->GetQuestStatus(QUEST_MAKING_PEACE) == QUEST_STATUS_INCOMPLETE) { - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - SendGossipMenuFor(player, GOSSIP_TEXTID_VEKJIK1, creature->GetGUID()); + AddGossipItemFor(player, GOSSIP_VEKJIK_MENU_1, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + SendGossipMenuFor(player, GOSSIP_TEXTID_VEKJIK_1, creature->GetGUID()); return true; } @@ -583,8 +577,8 @@ public: switch (action) { case GOSSIP_ACTION_INFO_DEF+1: - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - SendGossipMenuFor(player, GOSSIP_TEXTID_VEKJIK2, creature->GetGUID()); + AddGossipItemFor(player, GOSSIP_VEKJIK_MENU_2, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + SendGossipMenuFor(player, GOSSIP_TEXTID_VEKJIK_2, creature->GetGUID()); break; case GOSSIP_ACTION_INFO_DEF+2: CloseGossipMenuFor(player); @@ -603,19 +597,19 @@ public: ## avatar_of_freya ######*/ -#define GOSSIP_ITEM_AOF1 "I want to stop the Scourge as much as you do. How can I help?" -#define GOSSIP_ITEM_AOF2 "You can trust me. I am no friend of the Lich King." -#define GOSSIP_ITEM_AOF3 "I will not fail." - enum Freya { QUEST_FREYA_PACT = 12621, SPELL_FREYA_CONVERSATION = 52045, - GOSSIP_TEXTID_AVATAR1 = 13303, - GOSSIP_TEXTID_AVATAR2 = 13304, - GOSSIP_TEXTID_AVATAR3 = 13305 + GOSSIP_AVATAR_MENU_1 = 9720, + GOSSIP_AVATAR_MENU_2 = 9721, + GOSSIP_AVATAR_MENU_3 = 9722, + + GOSSIP_TEXTID_AVATAR_1 = 13303, + GOSSIP_TEXTID_AVATAR_2 = 13304, + GOSSIP_TEXTID_AVATAR_3 = 13305, }; class npc_avatar_of_freya : public CreatureScript @@ -629,9 +623,9 @@ public: player->PrepareQuestMenu(creature->GetGUID()); if (player->GetQuestStatus(QUEST_FREYA_PACT) == QUEST_STATUS_INCOMPLETE) - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + AddGossipItemFor(player, GOSSIP_AVATAR_MENU_1, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR1, creature); + SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR_1, creature); return true; } @@ -641,12 +635,12 @@ public: switch (action) { case GOSSIP_ACTION_INFO_DEF+1: - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR2, creature); + AddGossipItemFor(player, GOSSIP_AVATAR_MENU_2, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR_2, creature); break; case GOSSIP_ACTION_INFO_DEF+2: - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR3, creature); + AddGossipItemFor(player, GOSSIP_AVATAR_MENU_3, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); + SendGossipMenuFor(player, GOSSIP_TEXTID_AVATAR_3, creature); break; case GOSSIP_ACTION_INFO_DEF+3: player->CastSpell(player, SPELL_FREYA_CONVERSATION, true); @@ -828,8 +822,6 @@ public: ## npc_jungle_punch_target #####*/ -constexpr auto SAY_OFFER = "Care to try Grimbooze Thunderbrew's new jungle punch?"; - enum JunglePunch { ITEM_TANKARD = 2705, @@ -846,7 +838,10 @@ enum JunglePunch SAY_HEMET_HADRIUS_TAMARA_3 = 2, SAY_HEMET_4 = 3, // unused - SAY_HEMET_5 = 4 // unused + SAY_HEMET_5 = 4, // unused + + // Player Say + SAY_OFFER = 28558, }; enum NesingwaryChildrensWeek @@ -1013,7 +1008,7 @@ public: continue; player->KilledMonsterCredit(me->GetEntry()); - player->Say(SAY_OFFER, LANG_UNIVERSAL); + player->Say(SAY_OFFER); sayStep = 1; break; } @@ -1038,10 +1033,6 @@ public: ## npc_adventurous_dwarf ######*/ -#define GOSSIP_OPTION_ORANGE "Can you spare an orange?" -#define GOSSIP_OPTION_BANANAS "Have a spare bunch of bananas?" -#define GOSSIP_OPTION_PAPAYA "I could really use a papaya." - enum AdventurousDwarf { QUEST_12634 = 12634, @@ -1054,10 +1045,14 @@ enum AdventurousDwarf SPELL_ADD_BANANAS = 52074, SPELL_ADD_PAPAYA = 52076, - GOSSIP_MENU_DWARF = 13307, - SAY_DWARF_OUCH = 0, - SAY_DWARF_HELP = 1 + SAY_DWARF_HELP = 1, + + // Gossips + GOSSIP_DWARF_MENU = 9724, + GOSSIP_DWARF_ORANGE = 0, + GOSSIP_DWARF_BANANA = 1, + GOSSIP_DWARF_PAPAYA = 2, }; class npc_adventurous_dwarf : public CreatureScript @@ -1084,15 +1079,15 @@ public: return false; if (player->GetItemCount(ITEM_ORANGE) < 1) - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_OPTION_ORANGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + AddGossipItemFor(player, GOSSIP_DWARF_MENU, GOSSIP_DWARF_ORANGE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); if (player->GetItemCount(ITEM_BANANAS) < 2) - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_OPTION_BANANAS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + AddGossipItemFor(player, GOSSIP_DWARF_MENU, GOSSIP_DWARF_BANANA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); if (player->GetItemCount(ITEM_PAPAYA) < 1) - AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_OPTION_PAPAYA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); + AddGossipItemFor(player, GOSSIP_DWARF_MENU, GOSSIP_DWARF_PAPAYA, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - SendGossipMenuFor(player, GOSSIP_MENU_DWARF, creature); + SendGossipMenuFor(player, player->GetGossipTextId(creature), creature); return true; } diff --git a/src/server/scripts/Northrend/zone_wintergrasp.cpp b/src/server/scripts/Northrend/zone_wintergrasp.cpp index 123594b4a..3ba339792 100644 --- a/src/server/scripts/Northrend/zone_wintergrasp.cpp +++ b/src/server/scripts/Northrend/zone_wintergrasp.cpp @@ -41,6 +41,8 @@ enum eWGqueuenpctext WG_NPCQUEUE_TEXT_A_QUEUE = 14791, WG_NPCQUEUE_TEXT_A_WAR = 14781, WG_NPCQUEUE_TEXTOPTION_JOIN = -1850507, + + WG_GOSSIP_MENU_QUEUE = 10662, }; enum Spells @@ -295,7 +297,7 @@ public: if (wintergrasp->IsWarTime()) { - AddGossipItemFor(player, GOSSIP_ICON_CHAT_19, "Queue for Wintergrasp.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + AddGossipItemFor(player, WG_GOSSIP_MENU_QUEUE, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); SendGossipMenuFor(player, wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID()); } else @@ -304,7 +306,7 @@ public: player->SendUpdateWorldState(4354, GameTime::GetGameTime().count() + timer); if (timer < 15 * MINUTE) { - AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Queue for Wintergrasp.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); + AddGossipItemFor(player, WG_GOSSIP_MENU_QUEUE, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF); SendGossipMenuFor(player, wintergrasp->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, creature->GetGUID()); } else