diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index dfa371ca4..1875a96aa 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -197,7 +197,7 @@ enum UnitState UNIT_STATE_IGNORE_PATHFINDING = 0x10000000, // do not use pathfinding in any MovementGenerator UNIT_STATE_NO_ENVIRONMENT_UPD = 0x20000000, - UNIT_STATE_NO_COMBAT_MOVEMENT, // serverside only - should never be changed outside of core and hence shouldnt have a defined static value and be at the end + UNIT_STATE_NO_COMBAT_MOVEMENT = 0x40000000, // serverside only - should not be changed outside the core and should be placed at the end UNIT_STATE_ALL_STATE_SUPPORTED = UNIT_STATE_DIED | UNIT_STATE_MELEE_ATTACKING | UNIT_STATE_STUNNED | UNIT_STATE_ROAMING | UNIT_STATE_CHASE | UNIT_STATE_FLEEING | UNIT_STATE_IN_FLIGHT | UNIT_STATE_FOLLOW | UNIT_STATE_ROOT | UNIT_STATE_CONFUSED