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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Deps): Added fmt lib (#2190)
* About library (https://github.com/fmtlib/fmt)
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@@ -944,7 +944,7 @@ void ExtractMapsFromMpq(uint32 build)
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{
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printf("Extract %s (%d/%u) \n", map_ids[z].name, z+1, map_count);
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// Loadup map grid data
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mpqMapName = Trinity::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
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mpqMapName = ACORE::StringFormat("World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
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WDT_file wdt;
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if (!wdt.loadFile(mpqMapName, false))
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{
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@@ -958,8 +958,8 @@ void ExtractMapsFromMpq(uint32 build)
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{
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if (!wdt.main->adt_list[y][x].exist)
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continue;
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mpqFileName = Trinity::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
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outputFileName = Trinity::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
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mpqFileName = ACORE::StringFormat("World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
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outputFileName = ACORE::StringFormat("%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
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ConvertADT(mpqFileName, outputFileName, y, x, build);
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}
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// draw progress bar
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