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fix(Scripts/Zangarmarsh): Naturalist Bite shouldn't desummon after casting Mark of Bite (#14354)
Update zone_zangarmarsh.cpp
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@@ -65,7 +65,6 @@ public:
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{
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creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
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player->KilledMonsterCredit(creature->GetEntry());
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creature->DespawnOrUnsummon(1000);
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}
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else
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{
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