feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)

This commit is contained in:
Kitzunu
2022-03-30 12:59:42 +02:00
committed by GitHub
parent 54c06eb72e
commit 856aed6fc6
243 changed files with 1205 additions and 1191 deletions

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@@ -413,7 +413,7 @@ class spell_sha_astral_shift : public AuraScript
void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
{
// reduces all damage taken while stun, fear or silence
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1 << MECHANIC_STUN)))
if (GetTarget()->GetUnitFlags() & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || (GetTarget()->GetUnitFlags() & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1 << MECHANIC_STUN)))
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
}