mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)
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@@ -265,7 +265,7 @@ public:
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if (!factionID)
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{
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uint32 factionid = target->GetFaction();
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uint32 flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
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uint32 flag = target->GetUnitFlags();
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uint32 npcflag = target->GetUInt32Value(UNIT_NPC_FLAGS);
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uint32 dyflag = target->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
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handler->PSendSysMessage(LANG_CURRENT_FACTION, target->GetGUID().GetCounter(), factionid, flag, npcflag, dyflag);
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@@ -273,15 +273,15 @@ public:
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}
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uint32 factionid = factionID.value();
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uint32 flag;
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UnitFlags flag;
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uint32 npcflag;
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uint32 dyflag;
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auto pflag = flagID;
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if (!pflag)
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flag = target->GetUInt32Value(UNIT_FIELD_FLAGS);
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flag = target->GetUnitFlags();
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else
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flag = *pflag;
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flag = UnitFlags(*pflag);
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auto pnpcflag = npcFlagID;
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if (!pnpcflag)
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@@ -305,7 +305,7 @@ public:
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handler->PSendSysMessage(LANG_YOU_CHANGE_FACTION, target->GetGUID().GetCounter(), factionid, flag, npcflag, dyflag);
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target->SetFaction(factionid);
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target->SetUInt32Value(UNIT_FIELD_FLAGS, flag);
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target->ReplaceAllUnitFlags(flag);
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target->SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
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target->SetUInt32Value(UNIT_DYNAMIC_FLAGS, dyflag);
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@@ -614,7 +614,7 @@ public:
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handler->PSendSysMessage(LANG_NPCINFO_LEVEL, target->getLevel());
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handler->PSendSysMessage(LANG_NPCINFO_EQUIPMENT, target->GetCurrentEquipmentId(), target->GetOriginalEquipmentId());
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handler->PSendSysMessage(LANG_NPCINFO_HEALTH, target->GetCreateHealth(), target->GetMaxHealth(), target->GetHealth());
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handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUInt32Value(UNIT_FIELD_FLAGS), target->GetUInt32Value(UNIT_FIELD_FLAGS_2), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->GetFaction());
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handler->PSendSysMessage(LANG_NPCINFO_FLAGS, target->GetUnitFlags(), target->GetUnitFlags2(), target->GetUInt32Value(UNIT_DYNAMIC_FLAGS), target->GetFaction());
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handler->PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(), curRespawnDelayStr.c_str());
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handler->PSendSysMessage(LANG_NPCINFO_LOOT, cInfo->lootid, cInfo->pickpocketLootId, cInfo->SkinLootId);
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handler->PSendSysMessage(LANG_NPCINFO_DUNGEON_ID, target->GetInstanceId());
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@@ -116,7 +116,7 @@ public:
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player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP);
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player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
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player->ReplaceAllUnitFlags(UNIT_FLAG_PLAYER_CONTROLLED);
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//-1 is default value
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player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
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