feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)

This commit is contained in:
Kitzunu
2022-03-30 12:59:42 +02:00
committed by GitHub
parent 54c06eb72e
commit 856aed6fc6
243 changed files with 1205 additions and 1191 deletions

View File

@@ -1151,7 +1151,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
// Xinef: fix possible problem with flag UNIT_FLAG_STUNNED added during logout
if (!pCurrChar->HasUnitState(UNIT_STATE_STUNNED))
pCurrChar->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
pCurrChar->RemoveUnitFlag(UNIT_FLAG_STUNNED);
pCurrChar->SendInitialPacketsBeforeAddToMap();

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@@ -262,7 +262,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid)
player->SetLootGUID(ObjectGuid::Empty);
player->SendLootRelease(lguid);
player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_LOOTING);
player->RemoveUnitFlag(UNIT_FLAG_LOOTING);
if (!player->IsInWorld())
return;

View File

@@ -463,7 +463,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPackets::Character::LogoutRequ
}
GetPlayer()->SetRooted(true);
GetPlayer()->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
GetPlayer()->SetUnitFlag(UNIT_FLAG_STUNNED);
}
SetLogoutStartTime(GameTime::GetGameTime().count());
@@ -485,7 +485,7 @@ void WorldSession::HandleLogoutCancelOpcode(WorldPackets::Character::LogoutCance
GetPlayer()->SetRooted(false);
GetPlayer()->SetStandState(UNIT_STAND_STATE_STAND);
GetPlayer()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
GetPlayer()->RemoveUnitFlag(UNIT_FLAG_STUNNED);
}
}

View File

@@ -373,7 +373,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
}
// Xinef: do not allow to move with UNIT_FLAG_DISABLE_MOVE
if (mover->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE))
if (mover->HasUnitFlag(UNIT_FLAG_DISABLE_MOVE))
{
// Xinef: skip moving packets
if (movementInfo.HasMovementFlag(MOVEMENTFLAG_MASK_MOVING))