feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)

This commit is contained in:
Kitzunu
2022-03-30 12:59:42 +02:00
committed by GitHub
parent 54c06eb72e
commit 856aed6fc6
243 changed files with 1205 additions and 1191 deletions

View File

@@ -630,7 +630,7 @@ void SmartAI::EnterEvadeMode()
return;
}
if (me->GetCharmerGUID().IsPlayer() || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
if (me->GetCharmerGUID().IsPlayer() || me->HasUnitFlag(UNIT_FLAG_POSSESSED))
{
me->AttackStop();
return;
@@ -802,7 +802,7 @@ void SmartAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
void SmartAI::AttackStart(Unit* who)
{
// xinef: dont allow charmed npcs to act on their own
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
if (me->HasUnitFlag(UNIT_FLAG_POSSESSED))
{
if (who && mCanAutoAttack)
me->Attack(who, true);