feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227)

This commit is contained in:
Kitzunu
2022-03-30 12:59:42 +02:00
committed by GitHub
parent 54c06eb72e
commit 856aed6fc6
243 changed files with 1205 additions and 1191 deletions

View File

@@ -630,7 +630,7 @@ void SmartAI::EnterEvadeMode()
return;
}
if (me->GetCharmerGUID().IsPlayer() || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
if (me->GetCharmerGUID().IsPlayer() || me->HasUnitFlag(UNIT_FLAG_POSSESSED))
{
me->AttackStop();
return;
@@ -802,7 +802,7 @@ void SmartAI::SummonedCreatureDies(Creature* summon, Unit* /*killer*/)
void SmartAI::AttackStart(Unit* who)
{
// xinef: dont allow charmed npcs to act on their own
if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_POSSESSED))
if (me->HasUnitFlag(UNIT_FLAG_POSSESSED))
{
if (who && mCanAutoAttack)
me->Attack(who, true);

View File

@@ -719,7 +719,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.action.cast.spell);
int32 currentPower = me->GetPower(GetCasterPowerType());
if ((spellInfo && (currentPower < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask()) || me->IsSpellProhibited(spellInfo->GetSchoolMask()))) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED))
if ((spellInfo && (currentPower < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask()) || me->IsSpellProhibited(spellInfo->GetSchoolMask()))) || me->HasUnitFlag(UNIT_FLAG_SILENCED))
{
SetCasterActualDist(0);
CAST_AI(SmartAI, me->AI())->SetForcedCombatMove(0);
@@ -863,13 +863,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (!e.action.unitFlag.type)
{
(*itr)->ToUnit()->SetFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
(*itr)->ToUnit()->SetUnitFlag(UnitFlags(e.action.unitFlag.flag));
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit {} added flag {} to UNIT_FIELD_FLAGS",
(*itr)->GetGUID().ToString(), e.action.unitFlag.flag);
}
else
{
(*itr)->ToUnit()->SetFlag(UNIT_FIELD_FLAGS_2, e.action.unitFlag.flag);
(*itr)->ToUnit()->SetUnitFlag2(UnitFlags2(e.action.unitFlag.flag));
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit {} added flag {} to UNIT_FIELD_FLAGS_2",
(*itr)->GetGUID().ToString(), e.action.unitFlag.flag);
}
@@ -891,13 +891,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (!e.action.unitFlag.type)
{
(*itr)->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
(*itr)->ToUnit()->RemoveUnitFlag(UnitFlags(e.action.unitFlag.flag));
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit {} removed flag {} to UNIT_FIELD_FLAGS",
(*itr)->GetGUID().ToString(), e.action.unitFlag.flag);
}
else
{
(*itr)->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS_2, e.action.unitFlag.flag);
(*itr)->ToUnit()->RemoveUnitFlag2(UnitFlags2(e.action.unitFlag.flag));
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit {} removed flag {} to UNIT_FIELD_FLAGS_2",
(*itr)->GetGUID().ToString(), e.action.unitFlag.flag);
}