feat(Core): replace ACE network with Boost.Asio (#6574)

This commit is contained in:
Kargatum
2021-07-16 15:43:56 +07:00
committed by GitHub
parent 7449496bb5
commit 8568c4fb33
64 changed files with 3242 additions and 4712 deletions

View File

@@ -144,11 +144,11 @@ public:
virtual void OnNetworkStop() { }
// Called when a remote socket establishes a connection to the server. Do not store the socket object.
virtual void OnSocketOpen(WorldSocket* /*socket*/) { }
virtual void OnSocketOpen(std::shared_ptr<WorldSocket> /*socket*/) { }
// Called when a socket is closed. Do not store the socket object, and do not rely on the connection
// being open; it is not.
virtual void OnSocketClose(WorldSocket* /*socket*/, bool /*wasNew*/) { }
virtual void OnSocketClose(std::shared_ptr<WorldSocket> /*socket*/) { }
// Called when a packet is sent to a client. The packet object is a copy of the original packet, so reading
// and modifying it is safe.
@@ -1456,8 +1456,8 @@ public: /* SpellScriptLoader */
public: /* ServerScript */
void OnNetworkStart();
void OnNetworkStop();
void OnSocketOpen(WorldSocket* socket);
void OnSocketClose(WorldSocket* socket, bool wasNew);
void OnSocketOpen(std::shared_ptr<WorldSocket> socket);
void OnSocketClose(std::shared_ptr<WorldSocket> socket);
void OnPacketReceive(WorldSession* session, WorldPacket const& packet);
void OnPacketSend(WorldSession* session, WorldPacket const& packet);