fix(Script/Quest): Plagued Lands [2118] (#9541)

This commit is contained in:
Malcrom
2021-12-16 05:35:06 -04:00
committed by GitHub
parent cbdc39ce1e
commit 8545257cc8
3 changed files with 293 additions and 0 deletions

View File

@@ -422,10 +422,225 @@ public:
}
};
enum eRabidThistleBear
{
EVENT_CHECK_FOLLOWING = 1,
NPC_RABID_THISTLE_BEAR = 2164,
NPC_CAPTURED_RABID_THISTLE_BEAR = 11836,
OBJECT_BEAR_TRAP = 111148,
QUEST_PLAGUED_LANDS = 2118,
SPELL_BEAR_CAPTURED_IN_TRAP = 9439,
SPELL_THARNARIUMS_HEAL = 9457
};
class npc_rabid_thistle_bear : public CreatureScript
{
public:
npc_rabid_thistle_bear() : CreatureScript("npc_rabid_thistle_bear") {}
struct npc_rabid_thistle_bearAI : public FollowerAI
{
npc_rabid_thistle_bearAI(Creature* creature) : FollowerAI(creature)
{
Initialize();
}
void Initialize()
{
me->SetEntry(NPC_RABID_THISTLE_BEAR);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
_playerGUID.Clear();
}
void Reset() override {}
void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_BEAR_CAPTURED_IN_TRAP)
{
if (GameObject* trap = me->FindNearestGameObject(OBJECT_BEAR_TRAP, 5.0f))
{
if (Unit* owner = trap->GetOwner())
{
if (Player* player = owner->ToPlayer())
{
_playerGUID = player->GetGUID();
me->SetEntry(NPC_CAPTURED_RABID_THISTLE_BEAR);
me->SetFaction(FACTION_FRIENDLY);
me->GetMotionMaster()->MoveFollow(player, 1.0f, PET_FOLLOW_ANGLE - (PET_FOLLOW_ANGLE / 4));
_events.Reset();
_events.ScheduleEvent(EVENT_CHECK_FOLLOWING, 1000);
player->KilledMonsterCredit(NPC_CAPTURED_RABID_THISTLE_BEAR);
me->DespawnOrUnsummon(240000);
}
}
}
}
if (spellInfo->Id == SPELL_THARNARIUMS_HEAL)
{
me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H); // EMOTE_ONESHOT_WOUND
}
}
void UpdateAI(uint32 diff) override
{
if (me->GetFaction() == FACTION_FRIENDLY)
{
_events.Update(diff);
switch (_events.ExecuteEvent())
{
case EVENT_CHECK_FOLLOWING:
Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID);
if (!player || me->GetDistance2d(player) > 100.0f || me->GetMotionMaster()->GetCurrentMovementGeneratorType() != FOLLOW_MOTION_TYPE || player->GetQuestStatus(QUEST_PLAGUED_LANDS) == QUEST_STATUS_NONE)
{
me->DespawnOrUnsummon();
}
_events.ScheduleEvent(EVENT_CHECK_FOLLOWING, 1000);
break;
}
}
if (!UpdateVictim())
return;
DoMeleeAttackIfReady();
}
private:
EventMap _events;
ObjectGuid _playerGUID;
};
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_rabid_thistle_bearAI(creature);
}
};
enum eTharnarian
{
EVENT_POST_QUEST_ONE = 1,
EVENT_POST_QUEST_TWO = 2,
EVENT_POST_QUEST_THREE = 3,
ITEM_THARNARIUMS_HOPE = 7586,
GUID_SCRIPT_INVOKER = 1,
SAY_BE_CLEANSED = 0
};
class npc_tharnarian : public CreatureScript
{
public:
npc_tharnarian() : CreatureScript("npc_tharnarian") {}
struct npc_tharnarianAI : public ScriptedAI
{
npc_tharnarianAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
}
void Initialize()
{
_scriptRunning = false;
_facing = me->GetOrientation();
}
void Reset() override
{
_events.Reset();
}
void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
{
if (gossipListId == 1)
{
CloseGossipMenuFor(player);
player->AddItem(ITEM_THARNARIUMS_HOPE, 1);
}
}
void SetGUID(ObjectGuid /*guid*/, int32 type) override
{
if (type == GUID_SCRIPT_INVOKER && _scriptRunning == false)
{
if (Creature* bear = me->FindNearestCreature(NPC_CAPTURED_RABID_THISTLE_BEAR, 5.0f))
{
_bearGUID = bear->GetGUID();
_scriptRunning = true;
_events.ScheduleEvent(EVENT_POST_QUEST_ONE, 1000);
}
}
}
void UpdateAI(uint32 diff) override
{
if (_scriptRunning)
{
_events.Update(diff);
switch (_events.ExecuteEvent())
{
case EVENT_POST_QUEST_ONE:
if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
{
Talk(SAY_BE_CLEANSED);
me->CastSpell(bear, SPELL_THARNARIUMS_HEAL);
}
_events.ScheduleEvent(EVENT_POST_QUEST_TWO, 4000);
break;
case EVENT_POST_QUEST_TWO:
if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
{
bear->SetUInt32Value(UNIT_FIELD_BYTES_1, 7);
}
_events.ScheduleEvent(EVENT_POST_QUEST_THREE, 1000);
break;
case EVENT_POST_QUEST_THREE:
if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
{
bear->DespawnOrUnsummon();
_scriptRunning = false;
}
break;
}
}
if (!UpdateVictim())
{
return;
}
DoMeleeAttackIfReady();
}
private:
EventMap _events;
ObjectGuid _bearGUID;
bool _scriptRunning;
float _facing;
};
bool OnQuestReward(Player* player, Creature* creature, const Quest* _Quest, uint32 /*slot*/) override
{
if (_Quest->GetQuestId() == QUEST_PLAGUED_LANDS)
{
creature->AI()->SetGUID(player->GetGUID(), GUID_SCRIPT_INVOKER);
}
return false;
}
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_tharnarianAI(creature);
}
};
void AddSC_darkshore()
{
// Ours
new npc_murkdeep();
new npc_rabid_thistle_bear();
new npc_tharnarian();
// Theirs
new npc_kerlonian();

View File

@@ -431,6 +431,66 @@ public:
}
};
enum eBearTrap
{
EVENT_CHECK = 1,
NPC_RABID_THISTLE_BEAR = 2164,
SPELL_BEAR_CAPTURED_IN_TRAP = 9439
};
class go_bear_trap : public GameObjectScript
{
public:
go_bear_trap() : GameObjectScript("go_bear_trap") {}
struct go_bear_trapAI : public GameObjectAI
{
go_bear_trapAI(GameObject* gameObject) : GameObjectAI(gameObject)
{
Initialize();
}
void Initialize()
{
_events.ScheduleEvent(EVENT_CHECK, 1000);
}
void UpdateAI(uint32 const diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_CHECK:
{
if (Creature* bear = me->FindNearestCreature(NPC_RABID_THISTLE_BEAR, 1.0f))
{
bear->CastSpell(bear, SPELL_BEAR_CAPTURED_IN_TRAP);
me->RemoveFromWorld();
}
else
{
_events.ScheduleEvent(EVENT_CHECK, 1000);
}
break;
}
default:
break;
}
}
}
private:
EventMap _events;
};
GameObjectAI* GetAI(GameObject* go) const override
{
return new go_bear_trapAI(go);
}
};
// Theirs
/*####
## go_brewfest_music
@@ -1882,6 +1942,7 @@ void AddSC_go_scripts()
new go_tadpole_cage();
new go_flames();
new go_heat();
new go_bear_trap();
// Theirs
new go_brewfest_music();
@@ -1912,3 +1973,4 @@ void AddSC_go_scripts()
new go_veil_skith_cage();
new go_bells();
}