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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Script/Quest): Plagued Lands [2118] (#9541)
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@@ -422,10 +422,225 @@ public:
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}
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};
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enum eRabidThistleBear
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{
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EVENT_CHECK_FOLLOWING = 1,
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NPC_RABID_THISTLE_BEAR = 2164,
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NPC_CAPTURED_RABID_THISTLE_BEAR = 11836,
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OBJECT_BEAR_TRAP = 111148,
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QUEST_PLAGUED_LANDS = 2118,
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SPELL_BEAR_CAPTURED_IN_TRAP = 9439,
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SPELL_THARNARIUMS_HEAL = 9457
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};
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class npc_rabid_thistle_bear : public CreatureScript
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{
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public:
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npc_rabid_thistle_bear() : CreatureScript("npc_rabid_thistle_bear") {}
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struct npc_rabid_thistle_bearAI : public FollowerAI
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{
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npc_rabid_thistle_bearAI(Creature* creature) : FollowerAI(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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me->SetEntry(NPC_RABID_THISTLE_BEAR);
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me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
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_playerGUID.Clear();
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}
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void Reset() override {}
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void SpellHit(Unit* /*caster*/, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_BEAR_CAPTURED_IN_TRAP)
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{
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if (GameObject* trap = me->FindNearestGameObject(OBJECT_BEAR_TRAP, 5.0f))
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{
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if (Unit* owner = trap->GetOwner())
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{
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if (Player* player = owner->ToPlayer())
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{
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_playerGUID = player->GetGUID();
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me->SetEntry(NPC_CAPTURED_RABID_THISTLE_BEAR);
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me->SetFaction(FACTION_FRIENDLY);
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me->GetMotionMaster()->MoveFollow(player, 1.0f, PET_FOLLOW_ANGLE - (PET_FOLLOW_ANGLE / 4));
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_events.Reset();
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_events.ScheduleEvent(EVENT_CHECK_FOLLOWING, 1000);
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player->KilledMonsterCredit(NPC_CAPTURED_RABID_THISTLE_BEAR);
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me->DespawnOrUnsummon(240000);
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}
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}
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}
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}
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if (spellInfo->Id == SPELL_THARNARIUMS_HEAL)
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{
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me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H); // EMOTE_ONESHOT_WOUND
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (me->GetFaction() == FACTION_FRIENDLY)
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{
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_events.Update(diff);
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switch (_events.ExecuteEvent())
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{
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case EVENT_CHECK_FOLLOWING:
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Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID);
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if (!player || me->GetDistance2d(player) > 100.0f || me->GetMotionMaster()->GetCurrentMovementGeneratorType() != FOLLOW_MOTION_TYPE || player->GetQuestStatus(QUEST_PLAGUED_LANDS) == QUEST_STATUS_NONE)
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{
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me->DespawnOrUnsummon();
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}
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_events.ScheduleEvent(EVENT_CHECK_FOLLOWING, 1000);
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break;
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}
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}
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if (!UpdateVictim())
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return;
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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ObjectGuid _playerGUID;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_rabid_thistle_bearAI(creature);
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}
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};
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enum eTharnarian
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{
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EVENT_POST_QUEST_ONE = 1,
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EVENT_POST_QUEST_TWO = 2,
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EVENT_POST_QUEST_THREE = 3,
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ITEM_THARNARIUMS_HOPE = 7586,
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GUID_SCRIPT_INVOKER = 1,
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SAY_BE_CLEANSED = 0
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};
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class npc_tharnarian : public CreatureScript
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{
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public:
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npc_tharnarian() : CreatureScript("npc_tharnarian") {}
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struct npc_tharnarianAI : public ScriptedAI
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{
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npc_tharnarianAI(Creature* creature) : ScriptedAI(creature)
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{
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Initialize();
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}
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void Initialize()
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{
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_scriptRunning = false;
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_facing = me->GetOrientation();
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}
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void Reset() override
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{
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_events.Reset();
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}
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void sGossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
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{
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if (gossipListId == 1)
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{
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CloseGossipMenuFor(player);
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player->AddItem(ITEM_THARNARIUMS_HOPE, 1);
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}
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}
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void SetGUID(ObjectGuid /*guid*/, int32 type) override
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{
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if (type == GUID_SCRIPT_INVOKER && _scriptRunning == false)
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{
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if (Creature* bear = me->FindNearestCreature(NPC_CAPTURED_RABID_THISTLE_BEAR, 5.0f))
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{
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_bearGUID = bear->GetGUID();
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_scriptRunning = true;
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_events.ScheduleEvent(EVENT_POST_QUEST_ONE, 1000);
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}
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (_scriptRunning)
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{
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_events.Update(diff);
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switch (_events.ExecuteEvent())
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{
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case EVENT_POST_QUEST_ONE:
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if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
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{
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Talk(SAY_BE_CLEANSED);
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me->CastSpell(bear, SPELL_THARNARIUMS_HEAL);
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}
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_events.ScheduleEvent(EVENT_POST_QUEST_TWO, 4000);
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break;
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case EVENT_POST_QUEST_TWO:
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if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
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{
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bear->SetUInt32Value(UNIT_FIELD_BYTES_1, 7);
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}
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_events.ScheduleEvent(EVENT_POST_QUEST_THREE, 1000);
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break;
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case EVENT_POST_QUEST_THREE:
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if (Creature* bear = ObjectAccessor::GetCreature(*me, _bearGUID))
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{
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bear->DespawnOrUnsummon();
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_scriptRunning = false;
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}
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break;
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}
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}
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if (!UpdateVictim())
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{
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return;
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}
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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ObjectGuid _bearGUID;
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bool _scriptRunning;
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float _facing;
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};
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bool OnQuestReward(Player* player, Creature* creature, const Quest* _Quest, uint32 /*slot*/) override
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{
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if (_Quest->GetQuestId() == QUEST_PLAGUED_LANDS)
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{
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creature->AI()->SetGUID(player->GetGUID(), GUID_SCRIPT_INVOKER);
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}
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return false;
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}
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_tharnarianAI(creature);
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}
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};
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void AddSC_darkshore()
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{
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// Ours
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new npc_murkdeep();
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new npc_rabid_thistle_bear();
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new npc_tharnarian();
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// Theirs
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new npc_kerlonian();
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@@ -431,6 +431,66 @@ public:
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}
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};
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enum eBearTrap
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{
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EVENT_CHECK = 1,
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NPC_RABID_THISTLE_BEAR = 2164,
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SPELL_BEAR_CAPTURED_IN_TRAP = 9439
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};
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class go_bear_trap : public GameObjectScript
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{
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public:
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go_bear_trap() : GameObjectScript("go_bear_trap") {}
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struct go_bear_trapAI : public GameObjectAI
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{
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go_bear_trapAI(GameObject* gameObject) : GameObjectAI(gameObject)
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{
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Initialize();
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}
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void Initialize()
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{
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_events.ScheduleEvent(EVENT_CHECK, 1000);
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}
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void UpdateAI(uint32 const diff) override
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{
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_events.Update(diff);
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_CHECK:
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{
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if (Creature* bear = me->FindNearestCreature(NPC_RABID_THISTLE_BEAR, 1.0f))
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{
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bear->CastSpell(bear, SPELL_BEAR_CAPTURED_IN_TRAP);
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me->RemoveFromWorld();
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}
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else
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{
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_events.ScheduleEvent(EVENT_CHECK, 1000);
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}
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break;
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}
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default:
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break;
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}
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}
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}
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private:
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EventMap _events;
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};
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GameObjectAI* GetAI(GameObject* go) const override
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{
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return new go_bear_trapAI(go);
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}
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};
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// Theirs
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/*####
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## go_brewfest_music
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@@ -1882,6 +1942,7 @@ void AddSC_go_scripts()
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new go_tadpole_cage();
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new go_flames();
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new go_heat();
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new go_bear_trap();
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// Theirs
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new go_brewfest_music();
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@@ -1912,3 +1973,4 @@ void AddSC_go_scripts()
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new go_veil_skith_cage();
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new go_bells();
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}
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