diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6e556acf8..967112d6f 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -10719,8 +10719,11 @@ void Unit::EnergizeBySpell(Unit* victim, uint32 spellID, uint32 damage, Powers p // needs to be called after sending spell log victim->ModifyPower(powerType, damage); - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID); - victim->getHostileRefManager().threatAssist(this, float(damage) * 0.5f, spellInfo); + if (powerType != POWER_HAPPINESS) + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID); + victim->getHostileRefManager().threatAssist(this, float(damage) * 0.5f, spellInfo); + } } float Unit::SpellPctDamageModsDone(Unit* victim, SpellInfo const* spellProto, DamageEffectType damagetype)