From 8426da6e6b5f5c6a754429f026b879c84be7b076 Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Tue, 5 Apr 2022 14:12:54 +0200 Subject: [PATCH] fix(Scripts/Ulduar): Sara's buffs should be casted randomly among the players. (#11255) Fixes #11240 --- src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp index 66b3abb3e..029127b32 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp @@ -795,7 +795,7 @@ public: case EVENT_SARA_P1_SPELLS: { uint32 spell = RAND(SPELL_SARAS_ANGER_TARGET_SELECTOR, SPELL_SARAS_BLESSING_TARGET_SELECTOR, SPELL_SARAS_FAVOR_TARGET_SELECTOR); - me->CastSpell(me, spell, false); + me->CastCustomSpell(spell, SPELLVALUE_MAX_TARGETS, 1, nullptr, false); SpellSounds(); events.RepeatEvent(me->GetMap()->Is25ManRaid() ? urand(0, 3000) : 4000 + urand(0, 2000)); break;