refactor(Core/Spell): Pascal Case some SpellEntry types (#4432)

This commit is contained in:
Kitzunu
2021-02-09 01:01:37 +01:00
committed by GitHub
parent 4c558fd670
commit 82eb8b44d1
9 changed files with 198 additions and 198 deletions

View File

@@ -781,10 +781,10 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry)
TargetAuraState = spellEntry->TargetAuraState;
CasterAuraStateNot = spellEntry->CasterAuraStateNot;
TargetAuraStateNot = spellEntry->TargetAuraStateNot;
CasterAuraSpell = spellEntry->casterAuraSpell;
TargetAuraSpell = spellEntry->targetAuraSpell;
ExcludeCasterAuraSpell = spellEntry->excludeCasterAuraSpell;
ExcludeTargetAuraSpell = spellEntry->excludeTargetAuraSpell;
CasterAuraSpell = spellEntry->CasterAuraSpell;
TargetAuraSpell = spellEntry->TargetAuraSpell;
ExcludeCasterAuraSpell = spellEntry->ExcludeCasterAuraSpell;
ExcludeTargetAuraSpell = spellEntry->ExcludeTargetAuraSpell;
CastTimeEntry = spellEntry->CastingTimeIndex ? sSpellCastTimesStore.LookupEntry(spellEntry->CastingTimeIndex) : nullptr;
RecoveryTime = spellEntry->RecoveryTime;
CategoryRecoveryTime = spellEntry->CategoryRecoveryTime;
@@ -793,22 +793,22 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry)
InterruptFlags = spellEntry->InterruptFlags;
AuraInterruptFlags = spellEntry->AuraInterruptFlags;
ChannelInterruptFlags = spellEntry->ChannelInterruptFlags;
ProcFlags = spellEntry->procFlags;
ProcChance = spellEntry->procChance;
ProcCharges = spellEntry->procCharges;
MaxLevel = spellEntry->maxLevel;
BaseLevel = spellEntry->baseLevel;
SpellLevel = spellEntry->spellLevel;
ProcFlags = spellEntry->ProcFlags;
ProcChance = spellEntry->ProcChance;
ProcCharges = spellEntry->ProcCharges;
MaxLevel = spellEntry->MaxLevel;
BaseLevel = spellEntry->BaseLevel;
SpellLevel = spellEntry->SpellLevel;
DurationEntry = spellEntry->DurationIndex ? sSpellDurationStore.LookupEntry(spellEntry->DurationIndex) : nullptr;
PowerType = spellEntry->powerType;
ManaCost = spellEntry->manaCost;
ManaCostPerlevel = spellEntry->manaCostPerlevel;
ManaPerSecond = spellEntry->manaPerSecond;
ManaPerSecondPerLevel = spellEntry->manaPerSecondPerLevel;
PowerType = spellEntry->PowerType;
ManaCost = spellEntry->ManaCost;
ManaCostPerlevel = spellEntry->ManaCostPerlevel;
ManaPerSecond = spellEntry->ManaPerSecond;
ManaPerSecondPerLevel = spellEntry->ManaPerSecondPerLevel;
ManaCostPercentage = spellEntry->ManaCostPercentage;
RuneCostID = spellEntry->runeCostID;
RangeEntry = spellEntry->rangeIndex ? sSpellRangeStore.LookupEntry(spellEntry->rangeIndex) : nullptr;
Speed = spellEntry->speed;
RuneCostID = spellEntry->RuneCostID;
RangeEntry = spellEntry->RangeIndex ? sSpellRangeStore.LookupEntry(spellEntry->RangeIndex) : nullptr;
Speed = spellEntry->Speed;
StackAmount = spellEntry->StackAmount;
for (uint8 i = 0; i < 2; ++i)
Totem[i] = spellEntry->Totem[i];
@@ -824,7 +824,7 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry)
for (uint8 i = 0; i < 2; ++i)
SpellVisual[i] = spellEntry->SpellVisual[i];
SpellIconID = spellEntry->SpellIconID;
ActiveIconID = spellEntry->activeIconID;
ActiveIconID = spellEntry->ActiveIconID;
for (uint8 i = 0; i < 16; ++i)
SpellName[i] = spellEntry->SpellName[i];
for (uint8 i = 0; i < 16; ++i)