feat(Core/Conditions): Implement CONDITION_TYPE_CREATURE_RESPAWN (#9927)

This commit is contained in:
Skjalf
2022-01-01 20:18:37 -03:00
committed by GitHub
parent 1806792625
commit 8216318f92
3 changed files with 18 additions and 2 deletions

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@@ -148,7 +148,8 @@ enum ConditionSourceType
CONDITION_SOURCE_TYPE_PHASE = 26, // don't use on 3.3.5a
CONDITION_SOURCE_TYPE_GRAVEYARD = 27, // don't use on 3.3.5a
CONDITION_SOURCE_TYPE_PLAYER_LOOT_TEMPLATE = 28,
CONDITION_SOURCE_TYPE_MAX = 29 // placeholder
CONDITION_SOURCE_TYPE_CREATURE_RESPAWN = 29,
CONDITION_SOURCE_TYPE_MAX = 30 // placeholder
};
enum RelationType