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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core/Common): alphabetical sorting inlcudes (#6282)
- Part https://github.com/WarheadCore/WarheadBand/pull/37
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@@ -7,8 +7,8 @@
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#ifndef _IMMAPMANAGER_H
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#define _IMMAPMANAGER_H
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#include <string>
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#include "Define.h"
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#include <string>
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// Interface for IMMapManger
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namespace MMAP
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@@ -7,8 +7,8 @@
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#ifndef _IVMAPMANAGER_H
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#define _IVMAPMANAGER_H
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#include <string>
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#include "Define.h"
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#include <string>
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//===========================================================
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@@ -5,8 +5,8 @@
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*/
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#include "MMapFactory.h"
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#include <set>
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#include <cstring>
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#include <set>
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namespace MMAP
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{
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@@ -7,10 +7,10 @@
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#ifndef _MMAP_FACTORY_H
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#define _MMAP_FACTORY_H
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#include "MMapManager.h"
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#include "DetourAlloc.h"
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#include "DetourNavMesh.h"
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#include "DetourExtended.h"
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#include "DetourNavMesh.h"
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#include "MMapManager.h"
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#include <unordered_map>
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namespace MMAP
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@@ -7,8 +7,8 @@
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#include "MMapManager.h"
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#include "Config.h"
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#include "Errors.h"
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#include "MapDefines.h"
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#include "Log.h"
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#include "MapDefines.h"
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#include "StringFormat.h"
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namespace MMAP
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@@ -9,10 +9,10 @@
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#include "Common.h"
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#include "DetourAlloc.h"
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#include "DetourNavMesh.h"
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#include "DetourExtended.h"
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#include <unordered_map>
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#include "DetourNavMesh.h"
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#include <shared_mutex>
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#include <unordered_map>
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#include <vector>
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// memory management
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@@ -16,18 +16,18 @@
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*/
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#include "VMapManager2.h"
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#include "Errors.h"
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#include "Log.h"
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#include "MapDefines.h"
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#include "MapTree.h"
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#include "ModelInstance.h"
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#include "WorldModel.h"
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#include "MapDefines.h"
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#include "Log.h"
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#include "VMapDefinitions.h"
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#include "Errors.h"
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#include "WorldModel.h"
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#include <G3D/Vector3.h>
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#include <iostream>
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#include <iomanip>
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#include <string>
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#include <iostream>
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#include <sstream>
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#include <string>
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using G3D::Vector3;
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@@ -18,8 +18,8 @@
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#ifndef _VMAPMANAGER2_H
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#define _VMAPMANAGER2_H
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#include "IVMapManager.h"
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#include "Common.h"
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#include "IVMapManager.h"
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#include <mutex>
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#include <unordered_map>
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#include <vector>
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