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DB/World: move questItem* fields to *_questitems tables (#249)
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@@ -1490,6 +1490,12 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading GameObject Addon Data...");
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sObjectMgr->LoadGameObjectAddons(); // must be after LoadGameObjectTemplate() and LoadGameobjects()
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sLog->outString("Loading GameObject Quest Items...");
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sObjectMgr->LoadGameObjectQuestItems();
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sLog->outString("Loading Creature Quest Items...");
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sObjectMgr->LoadCreatureQuestItems();
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sLog->outString("Loading Creature Linked Respawn...");
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sObjectMgr->LoadLinkedRespawn(); // must be after LoadCreatures(), LoadGameObjects()
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