diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp index cbfe15b6b..f40dc69e8 100644 --- a/src/server/scripts/Commands/cs_quest.cpp +++ b/src/server/scripts/Commands/cs_quest.cpp @@ -64,6 +64,12 @@ public: handler->SetSentErrorMessage(true); return false; } + + if (player->IsActiveQuest(entry)) + { + handler->PSendSysMessage("This quest is already active!"); + return false; + } // check item starting quest (it can work incorrectly if added without item in inventory) ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();