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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Core): Clean-up after FD (#8586)
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@@ -150,7 +150,7 @@ public:
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{
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Map::PlayerList const& playerList = me->GetMap()->GetPlayers();
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for(Map::PlayerList::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
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if (me->GetDistance(itr->GetSource()) < 130.0f && itr->GetSource()->IsAlive() && !itr->GetSource()->IsGameMaster() && me->CanCreatureAttack(itr->GetSource()) && me->_CanDetectFeignDeathOf(itr->GetSource()))
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if (me->GetDistance(itr->GetSource()) < 130.0f && itr->GetSource()->IsAlive() && !itr->GetSource()->IsGameMaster() && me->CanCreatureAttack(itr->GetSource()))
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return true;
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return false;
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@@ -474,7 +474,7 @@ public:
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Map::PlayerList const& pl = me->GetMap()->GetPlayers();
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for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
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if (Player* p = itr->GetSource())
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if (p != me->GetVictim() && summon->GetExactDist(p) < minrange && me->CanCreatureAttack(p) && me->_CanDetectFeignDeathOf(p))
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if (p != me->GetVictim() && summon->GetExactDist(p) < minrange && me->CanCreatureAttack(p))
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{
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target = p;
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minrange = summon->GetExactDist(p);
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