feat(Core/Motd): Allow localized motd (#20542)

* Initial commit for localized motd

* Rename function that created world packages

* Update to satisfy code check

* Update code to accomodate localized motd

* Update command to support multiple optionales & adjusted db

* Code cleanup

* Update sql name

* Fix codestyle issues

* Remove hardcoded schema

* Add check for valid player in reload command

* Update to better code style

* Add missing include

* Fix redundant code usage

* Add missing include

* Remove sql files and create new rev sql files

* Address minor code reviews

* Fix code style

* Update code to address code revisions.

- Remove two unused functions
- Remove map
- Use available function to resolve LocaleConstant

* Fix code style

* Add check for base motd and update locale to DEFAULT_LOCALE

* Code docs

* Removed some docs, readd defaultd motd formatting

* Fix oversight in variable declaration

* Code style fix

* Update code based on code review

* ready for merge

* Fix set motd command due to changes to DEFAULT_LOCALE

* Fix CI

* Fix trailing whitespace

---------

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Exitare
2024-12-15 10:50:02 -08:00
committed by GitHub
parent 7732e1a5b2
commit 7fd8b04a56
15 changed files with 267 additions and 82 deletions

View File

@@ -830,7 +830,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder const& holder)
// Send MOTD
{
SendPacket(sMotdMgr->GetMotdPacket());
SendPacket(sMotdMgr->GetMotdPacket(pCurrChar->GetSession()->GetSessionDbLocaleIndex()));
// send server info
if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
@@ -1153,7 +1153,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
// Send MOTD
{
SendPacket(sMotdMgr->GetMotdPacket());
SendPacket(sMotdMgr->GetMotdPacket(pCurrChar->GetSession()->GetSessionDbLocaleIndex()));
// send server info
if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)