fix(Core/Creatures): Critters should start fleeing upon entering comb… (#14253)

This commit is contained in:
UltraNix
2023-01-28 11:01:43 +01:00
committed by GitHub
parent 131e69d691
commit 7f7a2f5a92
7 changed files with 55 additions and 38 deletions

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@@ -3096,7 +3096,7 @@ void AuraEffect::HandleModFear(AuraApplication const* aurApp, uint8 mode, bool a
Unit* target = aurApp->GetTarget();
target->SetControlled(apply, UNIT_STATE_FLEEING);
target->SetControlled(apply, UNIT_STATE_FLEEING, GetCaster(), true);
}
void AuraEffect::HandleAuraModStun(AuraApplication const* aurApp, uint8 mode, bool apply) const