fix(Core/Pets): fix crash at pet resurrect (#10120)

This commit is contained in:
Kargatum
2022-01-16 05:08:54 +07:00
committed by GitHub
parent 2781c9810f
commit 7f05e20994
8 changed files with 301 additions and 226 deletions

View File

@@ -342,24 +342,6 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
SetReactState(petInfo->ReactState);
SetCanModifyStats(true);
if (getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current
{
SetPower(POWER_MANA, GetMaxPower(POWER_MANA));
//SetHealth(GetMaxHealth());
}
else
{
uint32 savedhealth = petInfo->Health;
uint32 savedmana = petInfo->Mana;
if (!savedhealth && getPetType() == HUNTER_PET)
setDeathState(JUST_DIED);
else
{
SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth);
SetPower(POWER_MANA, savedmana > GetMaxPower(POWER_MANA) ? GetMaxPower(POWER_MANA) : savedmana);
}
}
// set current pet as current
// 0=current
// 1..MAX_PET_STABLES in stable slot
@@ -426,7 +408,8 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
owner->ToPlayer()->SetLastPetNumber(petInfo->PetNumber);
owner->GetSession()->AddQueryHolderCallback(CharacterDatabase.DelayQueryHolder(std::make_shared<PetLoadQueryHolder>(ownerid, petInfo->PetNumber)))
.AfterComplete([this, owner, session = owner->GetSession(), isTemporarySummon, current, lastSaveTime = petInfo->LastSaveTime](SQLQueryHolderBase const& holder)
.AfterComplete([this, owner, session = owner->GetSession(), isTemporarySummon, current, lastSaveTime = petInfo->LastSaveTime, savedhealth = petInfo->Health, savedmana = petInfo->Mana]
(SQLQueryHolderBase const& holder)
{
if (session->GetPlayer() != owner || owner->GetPet() != this)
return;
@@ -475,6 +458,22 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
}
}
if (getPetType() == SUMMON_PET && !current) //all (?) summon pets come with full health when called, but not when they are current
{
SetPower(POWER_MANA, GetMaxPower(POWER_MANA));
SetFullHealth();
}
else
{
if (!savedhealth && getPetType() == HUNTER_PET)
setDeathState(JUST_DIED);
else
{
SetHealth(savedhealth > GetMaxHealth() ? GetMaxHealth() : savedhealth);
SetPower(POWER_MANA, savedmana > GetMaxPower(POWER_MANA) ? GetMaxPower(POWER_MANA) : savedmana);
}
}
// must be after SetMinion (owner guid check)
//LoadTemplateImmunities();
//LoadMechanicTemplateImmunity();

View File

@@ -8667,6 +8667,136 @@ Pet* Player::GetPet() const
return nullptr;
}
Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, Milliseconds duration /*= 0s*/)
{
PetStable& petStable = GetOrInitPetStable();
Pet* pet = new Pet(this, petType);
if (petType == SUMMON_PET && pet->LoadPetFromDB(this, entry, 0, false))
{
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
{
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
if (duration > 0s)
pet->SetDuration(duration);
// Generate a new name for the newly summoned ghoul
if (pet->IsPetGhoul())
{
std::string new_name = sObjectMgr->GeneratePetName(entry);
if (!new_name.empty())
pet->SetName(new_name);
}
return nullptr;
}
// petentry == 0 for hunter "call pet" (current pet summoned if any)
if (!entry)
{
delete pet;
return nullptr;
}
pet->Relocate(x, y, z, ang);
if (!pet->IsPositionValid())
{
LOG_ERROR("misc", "Player::SummonPet: Pet (%s, Entry: %d) not summoned. Suggested coordinates aren't valid (X: %f Y: %f)", pet->GetGUID().ToString().c_str(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
delete pet;
return nullptr;
}
Map* map = GetMap();
uint32 pet_number = sObjectMgr->GeneratePetNumber();
if (!pet->Create(map->GenerateLowGuid<HighGuid::Pet>(), map, GetPhaseMask(), entry, pet_number))
{
LOG_ERROR("misc", "Player::SummonPet: No such creature entry %u", entry);
delete pet;
return nullptr;
}
if (petType == SUMMON_PET && petStable.CurrentPet)
RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT);
pet->SetCreatorGUID(GetGUID());
pet->SetFaction(GetFaction());
pet->setPowerType(POWER_MANA);
pet->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pet->InitStatsForLevel(getLevel());
SetMinion(pet, true);
switch (petType)
{
case SUMMON_PET:
{
if (pet->GetCreatureTemplate()->type == CREATURE_TYPE_DEMON || pet->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD)
pet->GetCharmInfo()->SetPetNumber(pet_number, true); // Show pet details tab (Shift+P) only for demons & undead
else
pet->GetCharmInfo()->SetPetNumber(pet_number, false);
pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048);
pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000);
pet->SetFullHealth();
pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA));
pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr))); // cast can't be helped in this case
break;
}
default:
break;
}
map->AddToMap(pet->ToCreature(), true);
ASSERT(!petStable.CurrentPet && (petType != HUNTER_PET || !petStable.GetUnslottedHunterPet()));
pet->FillPetInfo(&petStable.CurrentPet.emplace());
if (petType == SUMMON_PET)
{
pet->InitPetCreateSpells();
pet->InitTalentForLevel();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
PetSpellInitialize();
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
{
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
}
if (duration > 0s)
pet->SetDuration(duration);
if (NeedSendSpectatorData() && pet->GetCreatureTemplate()->family)
{
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PHP", (uint32)pet->GetHealthPct());
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PET", pet->GetCreatureTemplate()->family);
}
return pet;
}
void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
{
if (!pet)
@@ -8782,6 +8912,138 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
}
}
bool Player::CanPetResurrect()
{
PetStable* const petStable = GetPetStable();
if (!petStable)
{
// No pets
return false;
}
auto const& currectPet = petStable->CurrentPet;
auto const& unslottedHunterPet = petStable->GetUnslottedHunterPet();
if (!currectPet && !unslottedHunterPet)
{
// No pets
return false;
}
// Check current pet
if (currectPet && !currectPet->Health)
{
return true;
}
// Check dismiss/unslotted hunter pet
if (unslottedHunterPet && !unslottedHunterPet->Health)
{
return true;
}
return false;
}
bool Player::IsExistPet()
{
PetStable* const petStable = GetPetStable();
return petStable && (petStable->CurrentPet || petStable->GetUnslottedHunterPet());
}
Pet* Player::CreatePet(Creature* creatureTarget, uint32 spellID /*= 0*/)
{
if (IsExistPet())
{
return nullptr;
}
if (!creatureTarget || creatureTarget->IsPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER)
{
return nullptr;
}
CreatureTemplate const* creatrueTemplate = sObjectMgr->GetCreatureTemplate(creatureTarget->GetEntry());
if (!creatrueTemplate->family)
{
// Creatures with family 0 crashes the server
return nullptr;
}
// Everything looks OK, create new pet
Pet* pet = CreateTamedPetFrom(creatureTarget, spellID);
if (!pet)
{
return nullptr;
}
// "kill" original creature
creatureTarget->DespawnOrUnsummon();
// calculate proper level
uint8 level = (creatureTarget->getLevel() < (getLevel() - 5)) ? (getLevel() - 5) : getLevel();
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
SetMinion(pet, true);
pet->InitTalentForLevel();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
PetSpellInitialize();
return pet;
}
Pet* Player::CreatePet(uint32 creatureEntry, uint32 spellID /*= 0*/)
{
if (IsExistPet())
{
return nullptr;
}
CreatureTemplate const* creatrueTemplate = sObjectMgr->GetCreatureTemplate(creatureEntry);
if (!creatrueTemplate->family)
{
// Creatures with family 0 crashes the server
return nullptr;
}
// Everything looks OK, create new pet
Pet* pet = CreateTamedPetFrom(creatureEntry, spellID);
if (!pet)
{
return nullptr;
}
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, getLevel() - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, getLevel());
// caster have pet now
SetMinion(pet, true);
pet->InitTalentForLevel();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
PetSpellInitialize();
return pet;
}
void Player::StopCastingCharm()
{
Unit* charm = GetCharm();
@@ -15180,136 +15442,6 @@ Guild* Player::GetGuild() const
return guildId ? sGuildMgr->GetGuildById(guildId) : nullptr;
}
Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, Milliseconds duration /*= 0s*/)
{
PetStable& petStable = GetOrInitPetStable();
Pet* pet = new Pet(this, petType);
if (petType == SUMMON_PET && pet->LoadPetFromDB(this, entry, 0, false))
{
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
{
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
if (duration > 0s)
pet->SetDuration(duration);
// Generate a new name for the newly summoned ghoul
if (pet->IsPetGhoul())
{
std::string new_name = sObjectMgr->GeneratePetName(entry);
if (!new_name.empty())
pet->SetName(new_name);
}
return nullptr;
}
// petentry == 0 for hunter "call pet" (current pet summoned if any)
if (!entry)
{
delete pet;
return nullptr;
}
pet->Relocate(x, y, z, ang);
if (!pet->IsPositionValid())
{
LOG_ERROR("misc", "Player::SummonPet: Pet (%s, Entry: %d) not summoned. Suggested coordinates aren't valid (X: %f Y: %f)", pet->GetGUID().ToString().c_str(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
delete pet;
return nullptr;
}
Map* map = GetMap();
uint32 pet_number = sObjectMgr->GeneratePetNumber();
if (!pet->Create(map->GenerateLowGuid<HighGuid::Pet>(), map, GetPhaseMask(), entry, pet_number))
{
LOG_ERROR("misc", "Player::SummonPet: No such creature entry %u", entry);
delete pet;
return nullptr;
}
if (petType == SUMMON_PET && petStable.CurrentPet)
RemovePet(nullptr, PET_SAVE_NOT_IN_SLOT);
pet->SetCreatorGUID(GetGUID());
pet->SetFaction(GetFaction());
pet->setPowerType(POWER_MANA);
pet->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pet->InitStatsForLevel(getLevel());
SetMinion(pet, true);
switch (petType)
{
case SUMMON_PET:
{
if (pet->GetCreatureTemplate()->type == CREATURE_TYPE_DEMON || pet->GetCreatureTemplate()->type == CREATURE_TYPE_UNDEAD)
pet->GetCharmInfo()->SetPetNumber(pet_number, true); // Show pet details tab (Shift+P) only for demons & undead
else
pet->GetCharmInfo()->SetPetNumber(pet_number, false);
pet->SetUInt32Value(UNIT_FIELD_BYTES_0, 2048);
pet->SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0);
pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000);
pet->SetFullHealth();
pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA));
pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr))); // cast can't be helped in this case
break;
}
default:
break;
}
map->AddToMap(pet->ToCreature(), true);
ASSERT(!petStable.CurrentPet && (petType != HUNTER_PET || !petStable.GetUnslottedHunterPet()));
pet->FillPetInfo(&petStable.CurrentPet.emplace());
if (petType == SUMMON_PET)
{
pet->InitPetCreateSpells();
pet->InitTalentForLevel();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
PetSpellInitialize();
// Remove Demonic Sacrifice auras (known pet)
Unit::AuraEffectList const& auraClassScripts = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (Unit::AuraEffectList::const_iterator itr = auraClassScripts.begin(); itr != auraClassScripts.end();)
{
if ((*itr)->GetMiscValue() == 2228)
{
RemoveAurasDueToSpell((*itr)->GetId());
itr = auraClassScripts.begin();
}
else
++itr;
}
}
if (duration > 0s)
pet->SetDuration(duration);
if (NeedSendSpectatorData() && pet->GetCreatureTemplate()->family)
{
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PHP", (uint32)pet->GetHealthPct());
ArenaSpectator::SendCommand_UInt32Value(FindMap(), GetGUID(), "PET", pet->GetCreatureTemplate()->family);
}
return pet;
}
uint32 Player::GetSpec(int8 spec)
{
uint32 mostTalentTabId = 0;

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@@ -1173,6 +1173,11 @@ public:
[[nodiscard]] Pet* GetPet() const;
Pet* SummonPet(uint32 entry, float x, float y, float z, float ang, PetType petType, Milliseconds duration = 0s);
void RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent = false);
bool CanPetResurrect();
bool IsExistPet();
Pet* CreatePet(Creature* creatureTarget, uint32 spellID = 0);
Pet* CreatePet(uint32 creatureEntry, uint32 spellID = 0);
[[nodiscard]] uint32 GetPhaseMaskForSpawn() const; // used for proper set phase for DB at GM-mode creature/GO spawn
/// Handles said message in regular chat based on declared language and in config pre-defined Range.

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@@ -5932,17 +5932,6 @@ SpellCastResult Spell::CheckCast(bool strict)
if (pet && pet->IsAlive())
return SPELL_FAILED_ALREADY_HAVE_SUMMON;
Player* player = unitCaster->ToPlayer();
if (player)
{
// Check pet before resurrect
auto [petStable, petSlot] = Pet::GetLoadPetInfo(*player->GetPetStable(), 0, 0, false);
if (!petStable)
{
return SPELL_FAILED_NO_PET;
}
}
break;
}
// This is generic summon effect

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@@ -1157,10 +1157,10 @@ public:
Player* player = handler->GetSession()->GetPlayer();
if (player->GetPetGUID())
if (player->IsExistPet())
{
handler->SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage (true);
handler->SendSysMessage(LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage(true);
return false;
}
@@ -1168,46 +1168,18 @@ public:
if (!cInfo->IsTameable(player->CanTameExoticPets()))
{
handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->PSendSysMessage(LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage (true);
return false;
}
// Everything looks OK, create new pet
Pet* pet = player->CreateTamedPetFrom(creatureTarget);
if (!pet)
if (!player->CreatePet(creatureTarget))
{
handler->PSendSysMessage (LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage (true);
handler->PSendSysMessage(LANG_CREATURE_NON_TAMEABLE, cInfo->Entry);
handler->SetSentErrorMessage(true);
return false;
}
// place pet before player
float x, y, z;
player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE);
pet->Relocate(x, y, z, M_PI - player->GetOrientation());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
// calculate proper level
uint8 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel();
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
player->SetMinion(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
return true;
}

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@@ -66,44 +66,24 @@ public:
// Creatures with family 0 crashes the server
if (!creatrueTemplate->family)
{
handler->PSendSysMessage("This creature cannot be tamed. (family id: 0).");
handler->PSendSysMessage(LANG_CREATURE_NON_TAMEABLE, creatrueTemplate->Entry);
handler->SetSentErrorMessage(true);
return false;
}
PetStable const* petStable = player->GetPetStable();
if (petStable && (petStable->CurrentPet || petStable->GetUnslottedHunterPet()))
if (player->IsExistPet())
{
handler->PSendSysMessage("You already have a pet");
handler->SendSysMessage(LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage(true);
return false;
}
// Everything looks OK, create new pet
Pet* pet = player->CreateTamedPetFrom(creatureTarget);
// "kill" original creature
creatureTarget->DespawnOrUnsummon();
uint8 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : player->getLevel();
// prepare visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1);
// add to world
pet->GetMap()->AddToMap(pet->ToCreature());
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
player->SetMinion(pet, true);
pet->InitTalentForLevel();
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
if (!player->CreatePet(creatureTarget))
{
handler->PSendSysMessage(LANG_CREATURE_NON_TAMEABLE, creatrueTemplate->Entry);
handler->SetSentErrorMessage(true);
return false;
}
return true;
}

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@@ -517,4 +517,3 @@ void AddSC_elwynn_forest()
RegisterCreatureAI(npc_supervisor_raelen);
RegisterCreatureAI(npc_eastvale_peasent);
}

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@@ -1998,4 +1998,3 @@ void AddSC_go_scripts()
new go_veil_skith_cage();
new go_bells();
}