mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 10:30:27 +00:00
refactor(Scripts/Northrend): spell scripts use registry macros (#20401)
This commit is contained in:
@@ -254,39 +254,28 @@ public:
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};
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};
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class spell_loken_pulsing_shockwave : public SpellScriptLoader
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class spell_loken_pulsing_shockwave : public SpellScript
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{
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public:
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spell_loken_pulsing_shockwave() : SpellScriptLoader("spell_loken_pulsing_shockwave") { }
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PrepareSpellScript(spell_loken_pulsing_shockwave);
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class spell_loken_pulsing_shockwave_SpellScript : public SpellScript
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void CalculateDamage(SpellEffIndex /*effIndex*/)
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{
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PrepareSpellScript(spell_loken_pulsing_shockwave_SpellScript);
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if (!GetHitUnit())
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return;
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void CalculateDamage(SpellEffIndex /*effIndex*/)
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{
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if (!GetHitUnit())
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return;
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float distance = GetCaster()->GetDistance2d(GetHitUnit());
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if (distance > 1.0f)
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SetHitDamage(int32(GetHitDamage() * distance));
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}
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float distance = GetCaster()->GetDistance2d(GetHitUnit());
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if (distance > 1.0f)
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SetHitDamage(int32(GetHitDamage() * distance));
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_loken_pulsing_shockwave_SpellScript::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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SpellScript* GetSpellScript() const override
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void Register() override
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{
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return new spell_loken_pulsing_shockwave_SpellScript();
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OnEffectHitTarget += SpellEffectFn(spell_loken_pulsing_shockwave::CalculateDamage, EFFECT_0, SPELL_EFFECT_SCHOOL_DAMAGE);
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}
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};
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void AddSC_boss_loken()
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{
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new boss_loken();
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new spell_loken_pulsing_shockwave();
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RegisterSpellScript(spell_loken_pulsing_shockwave);
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}
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@@ -180,74 +180,57 @@ public:
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};
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};
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class spell_krystallus_shatter : public SpellScriptLoader
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class spell_krystallus_shatter : public SpellScript
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{
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public:
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spell_krystallus_shatter() : SpellScriptLoader("spell_krystallus_shatter") { }
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PrepareSpellScript(spell_krystallus_shatter);
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class spell_krystallus_shatter_SpellScript : public SpellScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareSpellScript(spell_krystallus_shatter_SpellScript);
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return ValidateSpellInfo({ SPELL_SHATTER_EFFECT });
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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{
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target->RemoveAurasDueToSpell(GROUND_SLAM_STONED_EFFECT);
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target->CastSpell((Unit*)nullptr, SPELL_SHATTER_EFFECT, true);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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return new spell_krystallus_shatter_SpellScript();
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if (Unit* target = GetHitUnit())
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{
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target->RemoveAurasDueToSpell(GROUND_SLAM_STONED_EFFECT);
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target->CastSpell((Unit*)nullptr, SPELL_SHATTER_EFFECT, true);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_krystallus_shatter::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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class spell_krystallus_shatter_effect : public SpellScriptLoader
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class spell_krystallus_shatter_effect : public SpellScript
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{
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public:
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spell_krystallus_shatter_effect() : SpellScriptLoader("spell_krystallus_shatter_effect") { }
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PrepareSpellScript(spell_krystallus_shatter_effect);
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class spell_krystallus_shatter_effect_SpellScript : public SpellScript
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void CalculateDamage()
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{
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PrepareSpellScript(spell_krystallus_shatter_effect_SpellScript);
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if (!GetHitUnit())
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return;
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void CalculateDamage()
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{
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if (!GetHitUnit())
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return;
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float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
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if (!radius)
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return;
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float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
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if (!radius)
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return;
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float distance = GetCaster()->GetDistance2d(GetHitUnit());
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if (distance > 1.0f)
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SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
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}
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float distance = GetCaster()->GetDistance2d(GetHitUnit());
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if (distance > 1.0f)
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SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_krystallus_shatter_effect_SpellScript::CalculateDamage);
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}
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};
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SpellScript* GetSpellScript() const override
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void Register() override
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{
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return new spell_krystallus_shatter_effect_SpellScript();
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OnHit += SpellHitFn(spell_krystallus_shatter_effect::CalculateDamage);
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}
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};
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void AddSC_boss_krystallus()
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{
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new boss_krystallus();
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new spell_krystallus_shatter();
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new spell_krystallus_shatter_effect();
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RegisterSpellScript(spell_krystallus_shatter);
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RegisterSpellScript(spell_krystallus_shatter_effect);
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}
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@@ -864,30 +864,24 @@ public:
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};
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};
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class spell_hos_dark_matter : public SpellScriptLoader
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class spell_hos_dark_matter_aura : public AuraScript
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{
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public:
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spell_hos_dark_matter() : SpellScriptLoader("spell_hos_dark_matter") { }
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PrepareAuraScript(spell_hos_dark_matter_aura);
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class spell_hos_dark_matter_AuraScript : public AuraScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareAuraScript(spell_hos_dark_matter_AuraScript);
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return ValidateSpellInfo({ SPELL_DARK_MATTER_H, SPELL_DARK_MATTER });
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}
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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if (Unit* caster = GetCaster())
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caster->CastSpell(caster, caster->GetMap()->IsHeroic() ? SPELL_DARK_MATTER_H : SPELL_DARK_MATTER, true);
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_hos_dark_matter_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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return new spell_hos_dark_matter_AuraScript();
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if (Unit* caster = GetCaster())
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caster->CastSpell(caster, caster->GetMap()->IsHeroic() ? SPELL_DARK_MATTER_H : SPELL_DARK_MATTER, true);
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}
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void Register() override
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{
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OnEffectRemove += AuraEffectRemoveFn(spell_hos_dark_matter_aura::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
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}
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};
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@@ -897,5 +891,5 @@ void AddSC_brann_bronzebeard()
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new dark_rune_protectors();
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new dark_rune_stormcaller();
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new iron_golem_custodian();
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new spell_hos_dark_matter();
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RegisterSpellScript(spell_hos_dark_matter_aura);
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}
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@@ -184,54 +184,48 @@ class boss_archavon : public CreatureScript
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};
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// 58941 - Rock Shards
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class spell_archavon_rock_shards : public SpellScriptLoader
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class spell_archavon_rock_shards : public SpellScript
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{
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public:
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spell_archavon_rock_shards() : SpellScriptLoader("spell_archavon_rock_shards") { }
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PrepareSpellScript(spell_archavon_rock_shards);
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class spell_archavon_rock_shards_SpellScript : public SpellScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_ROCK_SHARDS_LEFT_HAND_VISUAL, SPELL_ROCK_SHARDS_RIGHT_HAND_VISUAL });
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}
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void HandleScript(SpellEffIndex effIndex)
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{
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PrepareSpellScript(spell_archavon_rock_shards_SpellScript);
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PreventHitDefaultEffect(effIndex);
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void HandleScript(SpellEffIndex effIndex)
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Unit* caster = GetCaster();
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Unit* target = GetHitUnit();
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if (!caster || !target)
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{
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PreventHitDefaultEffect(effIndex);
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Unit* caster = GetCaster();
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Unit* target = GetHitUnit();
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if (!caster || !target)
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{
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return;
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}
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Map* map = caster->GetMap();
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if (!map)
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{
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return;
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}
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caster->CastSpell(target, SPELL_ROCK_SHARDS_LEFT_HAND_VISUAL, true);
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caster->CastSpell(target, SPELL_ROCK_SHARDS_RIGHT_HAND_VISUAL, true);
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uint32 spellId = map->Is25ManRaid() ? SPELL_ROCK_SHARDS_DAMAGE_25 : SPELL_ROCK_SHARDS_DAMAGE_10;
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caster->CastSpell(target, spellId, true);
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return;
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}
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void Register() override
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Map* map = caster->GetMap();
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if (!map)
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{
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OnEffectHitTarget += SpellEffectFn(spell_archavon_rock_shards_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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return;
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_archavon_rock_shards_SpellScript();
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caster->CastSpell(target, SPELL_ROCK_SHARDS_LEFT_HAND_VISUAL, true);
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caster->CastSpell(target, SPELL_ROCK_SHARDS_RIGHT_HAND_VISUAL, true);
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uint32 spellId = map->Is25ManRaid() ? SPELL_ROCK_SHARDS_DAMAGE_25 : SPELL_ROCK_SHARDS_DAMAGE_10;
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caster->CastSpell(target, spellId, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_archavon_rock_shards::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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void AddSC_boss_archavon()
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{
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new boss_archavon();
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new spell_archavon_rock_shards();
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RegisterSpellScript(spell_archavon_rock_shards);
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}
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@@ -205,69 +205,52 @@ public:
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}
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};
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class spell_voa_overcharge : public SpellScriptLoader
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class spell_voa_overcharge_aura : public AuraScript
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{
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public:
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spell_voa_overcharge() : SpellScriptLoader("spell_voa_overcharge") { }
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PrepareAuraScript(spell_voa_overcharge_aura);
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class spell_voa_overcharge_AuraScript : public AuraScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareAuraScript(spell_voa_overcharge_AuraScript);
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return ValidateSpellInfo({ SPELL_OVERCHARGED_BLAST });
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}
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void HandlePeriodicDummy(AuraEffect const* /*aurEff*/)
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void HandlePeriodicDummy(AuraEffect const* /*aurEff*/)
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{
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Unit* target = GetTarget();
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if (target->IsCreature() && GetAura()->GetStackAmount() >= 10)
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{
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Unit* target = GetTarget();
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if (target->IsCreature() && GetAura()->GetStackAmount() >= 10)
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{
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target->CastSpell(target, SPELL_OVERCHARGED_BLAST, true);
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Unit::Kill(target, target, false);
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}
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PreventDefaultAction();
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target->CastSpell(target, SPELL_OVERCHARGED_BLAST, true);
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Unit::Kill(target, target, false);
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}
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void Register() override
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{
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_voa_overcharge_AuraScript::HandlePeriodicDummy, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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PreventDefaultAction();
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}
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AuraScript* GetAuraScript() const override
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void Register() override
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{
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return new spell_voa_overcharge_AuraScript();
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OnEffectPeriodic += AuraEffectPeriodicFn(spell_voa_overcharge_aura::HandlePeriodicDummy, EFFECT_2, SPELL_AURA_PERIODIC_DUMMY);
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}
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};
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class spell_voa_lightning_nova : public SpellScriptLoader
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class spell_voa_lightning_nova : public SpellScript
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{
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public:
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spell_voa_lightning_nova() : SpellScriptLoader("spell_voa_lightning_nova") { }
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PrepareSpellScript(spell_voa_lightning_nova);
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class spell_voa_lightning_nova_SpellScript : public SpellScript
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void HandleOnHit()
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{
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PrepareSpellScript(spell_voa_lightning_nova_SpellScript);
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void HandleOnHit()
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int32 damage = 0;
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if (Unit* target = GetHitUnit())
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{
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int32 damage = 0;
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if (Unit* target = GetHitUnit())
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{
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float dist = target->GetDistance(GetCaster());
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damage = int32(GetHitDamage() * (70.0f - std::min(70.0f, dist)) / 70.0f);
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}
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SetHitDamage(damage);
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float dist = target->GetDistance(GetCaster());
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damage = int32(GetHitDamage() * (70.0f - std::min(70.0f, dist)) / 70.0f);
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_voa_lightning_nova_SpellScript::HandleOnHit);
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}
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};
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SetHitDamage(damage);
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}
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SpellScript* GetSpellScript() const override
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void Register() override
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{
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return new spell_voa_lightning_nova_SpellScript();
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OnHit += SpellHitFn(spell_voa_lightning_nova::HandleOnHit);
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}
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};
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@@ -275,6 +258,6 @@ void AddSC_boss_emalon()
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{
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new boss_emalon();
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new spell_voa_overcharge();
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new spell_voa_lightning_nova();
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RegisterSpellScript(spell_voa_overcharge_aura);
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RegisterSpellScript(spell_voa_lightning_nova);
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}
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@@ -165,101 +165,73 @@ public:
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}
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};
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class spell_voa_flaming_cinder : public SpellScriptLoader
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class spell_voa_flaming_cinder : public SpellScript
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{
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public:
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spell_voa_flaming_cinder() : SpellScriptLoader("spell_voa_flaming_cinder") { }
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PrepareSpellScript(spell_voa_flaming_cinder);
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class spell_voa_flaming_cinder_SpellScript : public SpellScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareSpellScript(spell_voa_flaming_cinder_SpellScript);
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return ValidateSpellInfo({ SPELL_FLAMING_CINDER_MISSILE });
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}
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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GetCaster()->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_FLAMING_CINDER_MISSILE, true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_voa_flaming_cinder_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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}
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};
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SpellScript* GetSpellScript() const override
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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||||
return new spell_voa_flaming_cinder_SpellScript();
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||||
if (Unit* target = GetHitUnit())
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||||
GetCaster()->CastSpell(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), SPELL_FLAMING_CINDER_MISSILE, true);
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||||
}
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||||
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void Register() override
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||||
{
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||||
OnEffectHitTarget += SpellEffectFn(spell_voa_flaming_cinder::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
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||||
}
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||||
};
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||||
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||||
class spell_koralon_meteor_fists : public SpellScriptLoader
|
||||
class spell_koralon_meteor_fists_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_koralon_meteor_fists() : SpellScriptLoader("spell_koralon_meteor_fists") { }
|
||||
PrepareAuraScript(spell_koralon_meteor_fists_aura);
|
||||
|
||||
class spell_koralon_meteor_fists_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_koralon_meteor_fists_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_METEOR_FISTS_DAMAGE });
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_METEOR_FISTS_DAMAGE });
|
||||
}
|
||||
|
||||
void TriggerFists(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_METEOR_FISTS_DAMAGE, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_koralon_meteor_fists_AuraScript::TriggerFists, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void TriggerFists(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
return new spell_koralon_meteor_fists_AuraScript();
|
||||
PreventDefaultAction();
|
||||
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_METEOR_FISTS_DAMAGE, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_koralon_meteor_fists_aura::TriggerFists, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
class spell_flame_warder_meteor_fists : public SpellScriptLoader
|
||||
class spell_flame_warder_meteor_fists_aura : public AuraScript
|
||||
{
|
||||
public:
|
||||
spell_flame_warder_meteor_fists() : SpellScriptLoader("spell_flame_warder_meteor_fists") { }
|
||||
PrepareAuraScript(spell_flame_warder_meteor_fists_aura);
|
||||
|
||||
class spell_flame_warder_meteor_fists_AuraScript : public AuraScript
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
PrepareAuraScript(spell_flame_warder_meteor_fists_AuraScript);
|
||||
return ValidateSpellInfo({ SPELL_FW_METEOR_FISTS_DAMAGE });
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_FW_METEOR_FISTS_DAMAGE });
|
||||
}
|
||||
|
||||
void TriggerFists(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_FW_METEOR_FISTS_DAMAGE, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_flame_warder_meteor_fists_AuraScript::TriggerFists, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const override
|
||||
void TriggerFists(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
|
||||
{
|
||||
return new spell_flame_warder_meteor_fists_AuraScript();
|
||||
PreventDefaultAction();
|
||||
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_FW_METEOR_FISTS_DAMAGE, true, nullptr, aurEff);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectProc += AuraEffectProcFn(spell_flame_warder_meteor_fists_aura::TriggerFists, EFFECT_0, SPELL_AURA_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_koralon()
|
||||
{
|
||||
new boss_koralon();
|
||||
new spell_voa_flaming_cinder();
|
||||
new spell_koralon_meteor_fists();
|
||||
new spell_flame_warder_meteor_fists();
|
||||
RegisterSpellScript(spell_voa_flaming_cinder);
|
||||
RegisterSpellScript(spell_koralon_meteor_fists_aura);
|
||||
RegisterSpellScript(spell_flame_warder_meteor_fists_aura);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user