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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/ZG): Multiple improvements to High Priestess Mar'li (#11647)
This commit is contained in:
@@ -15,45 +15,72 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* ScriptData
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SDName: Boss_Marli
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SD%Complete: 80
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SDComment: Charging healers and casters not working. Perhaps wrong Spell Timers.
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SDCategory: Zul'Gurub
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EndScriptData */
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#include "GameObjectAI.h"
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#include "SpellScript.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "TaskScheduler.h"
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#include "zulgurub.h"
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enum Says
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{
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// Mar'li
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SAY_AGGRO = 0,
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SAY_TRANSFORM = 1,
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SAY_SPIDER_SPAWN = 2,
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SAY_DEATH = 3
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SAY_DEATH = 3,
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SAY_TRANSFORM_BACK = 4,
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// Spawn of Mar'li
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EMOTE_FULL_GROWN = 0
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};
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enum Spells
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{
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// Spider form
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SPELL_CHARGE = 22911,
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SPELL_ASPECT_OF_MARLI = 24686, // A stun spell
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SPELL_ENVOLWINGWEB = 24110,
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SPELL_ENVELOPING_WEB = 24110,
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SPELL_CORROSIVE_POISON = 24111,
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SPELL_POISON_SHOCK = 24112,
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//Troll form
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SPELL_POISON_VOLLEY = 24099,
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SPELL_DRAIN_LIFE = 24300,
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SPELL_ENLARGE = 24109,
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SPELL_SPIDER_EGGS = 24082,
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// All
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SPELL_SPIDER_FORM = 24084,
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// The Spider Spell
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SPELL_LEVELUP = 24312 // Not right Spell.
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SPELL_TRANSFORM_BACK = 24085,
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SPELL_THRASH = 3391,
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SPELL_HATCH_SPIDER_EGG = 24082,
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SPELL_HATCH_EGGS = 24083,
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// Spawn of Mar'li
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SPELL_GROWTH = 24086,
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SPELL_FULL_GROWN = 24088
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};
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enum Events
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{
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EVENT_SPAWN_START_SPIDERS = 1, // Phase 1
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EVENT_POISON_VOLLEY = 2, // Phase All
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EVENT_SPAWN_SPIDER = 3, // Phase All
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EVENT_CHARGE_PLAYER = 4, // Phase 3
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EVENT_ASPECT_OF_MARLI = 5, // Phase 2
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EVENT_TRANSFORM = 6, // Phase 2
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EVENT_TRANSFORM_BACK = 7 // Phase 3
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// Spider form
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EVENT_CHARGE_PLAYER = 7,
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EVENT_ENVELOPING_WEB = 8,
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EVENT_CORROSIVE_POISON = 9,
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EVENT_POISON_SHOCK = 10,
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// Troll form
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EVENT_POISON_VOLLEY = 11,
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EVENT_DRAIN_LIFE = 12,
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EVENT_ENLARGE = 13,
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// All
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EVENT_SPAWN_START_SPIDERS = 1,
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EVENT_TRANSFORM = 2,
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EVENT_TRANSFORM_BACK = 3,
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EVENT_HATCH_SPIDER_EGG = 4,
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EVENT_THRASH = 5,
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EVENT_TALK_FIRST_SPIDERS = 6,
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};
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enum Phases
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@@ -63,208 +90,269 @@ enum Phases
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PHASE_THREE = 3
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};
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class boss_marli : public CreatureScript
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enum Misc
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{
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public:
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boss_marli() : CreatureScript("boss_marli") { }
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GO_SPIDER_EGGS = 179985,
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};
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struct boss_marliAI : public BossAI
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struct boss_marli : public BossAI
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{
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boss_marli(Creature* creature) : BossAI(creature, DATA_MARLI) { }
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void Reset() override
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{
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boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) { }
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if (events.IsInPhase(PHASE_THREE))
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
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void Reset() override
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std::list<GameObject*> eggs;
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me->GetGameObjectListWithEntryInGrid(eggs, GO_SPIDER_EGGS, DEFAULT_VISIBILITY_INSTANCE);
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for (auto const& egg : eggs)
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{
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if (events.IsInPhase(PHASE_THREE))
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
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_Reset();
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egg->Respawn();
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egg->UpdateObjectVisibility();
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}
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void JustDied(Unit* /*killer*/) override
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BossAI::Reset();
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}
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void JustDied(Unit* killer) override
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{
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BossAI::JustDied(killer);
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Talk(SAY_DEATH);
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}
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void EnterCombat(Unit* who) override
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{
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BossAI::EnterCombat(who);
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events.ScheduleEvent(EVENT_SPAWN_START_SPIDERS, 1000, 0, PHASE_ONE);
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Talk(SAY_AGGRO);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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_JustDied();
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Talk(SAY_DEATH);
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}
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void EnterCombat(Unit* /*who*/) override
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{
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_EnterCombat();
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events.ScheduleEvent(EVENT_SPAWN_START_SPIDERS, 1000, 0, PHASE_ONE);
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Talk(SAY_AGGRO);
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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switch (eventId)
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{
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switch (eventId)
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case EVENT_SPAWN_START_SPIDERS:
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events.ScheduleEvent(EVENT_TALK_FIRST_SPIDERS, 500, 0, PHASE_TWO);
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DoCastAOE(SPELL_HATCH_EGGS);
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events.ScheduleEvent(EVENT_TRANSFORM, 60000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 30000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_DRAIN_LIFE, 30000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_THRASH, urand(4000, 6000)); // all phases
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events.ScheduleEvent(EVENT_ENLARGE, urand(10000, 20000), 0, PHASE_TWO);
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events.SetPhase(PHASE_TWO);
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break;
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case EVENT_TALK_FIRST_SPIDERS:
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Talk(SAY_SPIDER_SPAWN);
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break;
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case EVENT_POISON_VOLLEY:
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DoCastVictim(SPELL_POISON_VOLLEY, true);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, urand(10000, 20000), 0, PHASE_TWO);
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break;
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case EVENT_HATCH_SPIDER_EGG:
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DoCastSelf(SPELL_HATCH_SPIDER_EGG, true);
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events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 20000, 0, PHASE_TWO);
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break;
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case EVENT_DRAIN_LIFE:
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DoCastRandomTarget(SPELL_DRAIN_LIFE);
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events.ScheduleEvent(EVENT_DRAIN_LIFE, urand(20000, 50000), 0, PHASE_TWO);
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break;
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case EVENT_ENLARGE:
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{
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case EVENT_SPAWN_START_SPIDERS:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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{
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Talk(SAY_SPIDER_SPAWN);
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Creature* Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
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if (Spider)
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Spider->AI()->AttackStart(target);
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Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
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if (Spider)
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Spider->AI()->AttackStart(target);
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Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
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if (Spider)
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Spider->AI()->AttackStart(target);
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Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
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if (Spider)
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Spider->AI()->AttackStart(target);
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}
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events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000);
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events.ScheduleEvent(EVENT_SPAWN_SPIDER, 30000);
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events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
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events.SetPhase(PHASE_TWO);
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break;
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case EVENT_POISON_VOLLEY:
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DoCastVictim(SPELL_POISON_VOLLEY, true);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, urand(10000, 20000));
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break;
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case EVENT_ASPECT_OF_MARLI:
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DoCastVictim(SPELL_ASPECT_OF_MARLI, true);
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events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, urand(13000, 18000), 0, PHASE_TWO);
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break;
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case EVENT_SPAWN_SPIDER:
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
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{
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Creature* Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
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if (Spider)
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Spider->AI()->AttackStart(target);
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}
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events.ScheduleEvent(EVENT_SPAWN_SPIDER, urand(12000, 17000));
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break;
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case EVENT_TRANSFORM:
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{
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Talk(SAY_TRANSFORM);
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DoCast(me, SPELL_SPIDER_FORM); // SPELL_AURA_TRANSFORM
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/*
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CreatureTemplate const* cinfo = me->GetCreatureTemplate();
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me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
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me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
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me->UpdateDamagePhysical(BASE_ATTACK);
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*/
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, true); // hack
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DoCastVictim(SPELL_ENVOLWINGWEB);
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if (DoGetThreat(me->GetVictim()))
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DoModifyThreatPercent(me->GetVictim(), -100);
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events.ScheduleEvent(EVENT_CHARGE_PLAYER, 1500, 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_TRANSFORM_BACK, 25000, 0, PHASE_THREE);
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events.SetPhase(PHASE_THREE);
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break;
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}
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case EVENT_CHARGE_PLAYER:
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{
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Unit* target = nullptr;
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int i = 0;
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while (i++ < 3) // max 3 tries to get a random target with power_mana
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{
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target = SelectTarget(SelectTargetMethod::Random, 1, 100, true); // not aggro leader
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if (target && target->getPowerType() == POWER_MANA)
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break;
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}
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if (target)
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{
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DoCast(target, SPELL_CHARGE);
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AttackStart(target);
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}
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events.ScheduleEvent(EVENT_CHARGE_PLAYER, 8000, 0, PHASE_THREE);
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break;
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}
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case EVENT_TRANSFORM_BACK:
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{
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me->RemoveAura(SPELL_SPIDER_FORM);
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/*
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CreatureTemplate const* cinfo = me->GetCreatureTemplate();
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me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 1)));
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me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 1)));
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me->UpdateDamagePhysical(BASE_ATTACK);
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*/
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
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events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000);
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events.ScheduleEvent(EVENT_SPAWN_SPIDER, 30000);
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events.ScheduleEvent(EVENT_TRANSFORM, urand(35000, 60000), 0, PHASE_TWO);
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events.SetPhase(PHASE_TWO);
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break;
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}
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default:
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break;
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std::list<Creature*> targets = DoFindFriendlyMissingBuff(100.f, SPELL_ENLARGE);
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if (targets.size() > 0)
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DoCast(*(targets.begin()), SPELL_ENLARGE);
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events.ScheduleEvent(EVENT_ENLARGE, urand(20000, 40000), 0, PHASE_TWO);
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break;
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}
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case EVENT_TRANSFORM:
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Talk(SAY_TRANSFORM);
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DoCastSelf(SPELL_SPIDER_FORM, true);
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, true); // hack
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events.ScheduleEvent(EVENT_ENVELOPING_WEB, 5000, 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_CHARGE_PLAYER, 6000, 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_CORROSIVE_POISON, 1000, 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_POISON_SHOCK, urand(5000, 10000), 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_TRANSFORM_BACK, 60000, 0, PHASE_THREE);
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events.SetPhase(PHASE_THREE);
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break;
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case EVENT_ENVELOPING_WEB:
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DoCastAOE(SPELL_ENVELOPING_WEB);
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events.ScheduleEvent(EVENT_CHARGE_PLAYER, 500, 0, PHASE_THREE);
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events.ScheduleEvent(EVENT_ENVELOPING_WEB, urand(15000, 20000), 0, PHASE_THREE);
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break;
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case EVENT_CHARGE_PLAYER:
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{
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Unit* target = SelectTarget(SelectTargetMethod::Random, 0, [this](Unit* target) -> bool
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{
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if (target->GetTypeId() != TYPEID_PLAYER || target->getPowerType() != Powers::POWER_MANA)
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return false;
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if (me->IsWithinMeleeRange(target) || me->GetVictim() == target)
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return false;
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return true;
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});
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if (target)
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{
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DoCast(target, SPELL_CHARGE);
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AttackStart(target);
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}
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break;
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}
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case EVENT_CORROSIVE_POISON:
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DoCastVictim(SPELL_CORROSIVE_POISON);
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events.ScheduleEvent(EVENT_CORROSIVE_POISON, urand(25000, 35000), 0, PHASE_THREE);
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break;
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case EVENT_POISON_SHOCK:
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DoCastRandomTarget(SPELL_POISON_SHOCK);
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events.ScheduleEvent(EVENT_POISON_SHOCK, 10000, 0, PHASE_THREE);
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break;
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case EVENT_TRANSFORM_BACK:
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me->RemoveAura(SPELL_SPIDER_FORM);
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DoCastSelf(SPELL_TRANSFORM_BACK, true);
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Talk(SAY_TRANSFORM_BACK);
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me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
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events.ScheduleEvent(EVENT_TRANSFORM, 60000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 30000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_DRAIN_LIFE, 30000, 0, PHASE_TWO);
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events.ScheduleEvent(EVENT_ENLARGE, urand(10000, 20000), 0, PHASE_TWO);
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events.SetPhase(PHASE_TWO);
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break;
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case EVENT_THRASH:
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DoCastVictim(SPELL_THRASH);
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events.ScheduleEvent(EVENT_THRASH, urand(10000, 20000));
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break;
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default:
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break;
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}
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DoMeleeAttackIfReady();
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return GetZulGurubAI<boss_marliAI>(creature);
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DoMeleeAttackIfReady();
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}
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};
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// Spawn of Marli
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class npc_spawn_of_marli : public CreatureScript
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// Spawn of Mar'li
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struct npc_spawn_of_marli : public ScriptedAI
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{
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public:
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npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") { }
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npc_spawn_of_marli(Creature* creature) : ScriptedAI(creature) { }
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struct npc_spawn_of_marliAI : public ScriptedAI
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void Reset() override
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{
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npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) { }
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_scheduler.CancelAll();
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}
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uint32 LevelUp_Timer;
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|
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void Reset() override
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void EnterCombat(Unit* /*who*/) override
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{
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_scheduler.Schedule(4s, [this](TaskContext context)
|
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{
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LevelUp_Timer = 3000;
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}
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||||
|
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void EnterCombat(Unit* /*who*/) override
|
||||
{
|
||||
}
|
||||
|
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void UpdateAI(uint32 diff) override
|
||||
{
|
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//Return since we have no target
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if (!UpdateVictim())
|
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return;
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||||
|
||||
//LevelUp_Timer
|
||||
if (LevelUp_Timer <= diff)
|
||||
if (context.GetRepeatCounter() < 5)
|
||||
{
|
||||
DoCast(me, SPELL_LEVELUP);
|
||||
LevelUp_Timer = 3000;
|
||||
DoCastSelf(SPELL_GROWTH);
|
||||
context.Repeat(4s);
|
||||
}
|
||||
else LevelUp_Timer -= diff;
|
||||
else
|
||||
{
|
||||
Talk(EMOTE_FULL_GROWN);
|
||||
DoCastSelf(SPELL_FULL_GROWN);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
return GetZulGurubAI<npc_spawn_of_marliAI>(creature);
|
||||
//Return since we have no target
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
_scheduler.Update(diff, [this]
|
||||
{
|
||||
DoMeleeAttackIfReady();
|
||||
});
|
||||
}
|
||||
|
||||
private:
|
||||
TaskScheduler _scheduler;
|
||||
};
|
||||
|
||||
// 24083 - Hatch Eggs
|
||||
class spell_hatch_eggs : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_hatch_eggs);
|
||||
|
||||
void HandleObjectAreaTargetSelect(std::list<WorldObject*>& targets)
|
||||
{
|
||||
targets.sort(Acore::ObjectDistanceOrderPred(GetCaster()));
|
||||
targets.resize(GetSpellInfo()->MaxAffectedTargets);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hatch_eggs::HandleObjectAreaTargetSelect, EFFECT_0, TARGET_GAMEOBJECT_DEST_AREA);
|
||||
}
|
||||
};
|
||||
|
||||
// 24110 - Enveloping Webs
|
||||
class spell_enveloping_webs : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_enveloping_webs);
|
||||
|
||||
void HandleOnHit()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
Unit* hitUnit = GetHitUnit();
|
||||
if (caster && hitUnit && hitUnit->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
caster->GetThreatMgr().modifyThreatPercent(hitUnit, -100);
|
||||
}
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnHit += SpellHitFn(spell_enveloping_webs::HandleOnHit);
|
||||
}
|
||||
};
|
||||
|
||||
// 24084 - Mar'li Transform
|
||||
class spell_marli_transform : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_marli_transform);
|
||||
|
||||
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetCaster() && GetCaster()->ToCreature())
|
||||
GetCaster()->ToCreature()->LoadEquipment(0, true);
|
||||
}
|
||||
|
||||
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetCaster() && GetCaster()->ToCreature())
|
||||
GetCaster()->ToCreature()->LoadEquipment(1, true);
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnEffectApply += AuraEffectApplyFn(spell_marli_transform::HandleApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectRemove += AuraEffectRemoveFn(spell_marli_transform::HandleRemove, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_boss_marli()
|
||||
{
|
||||
new boss_marli();
|
||||
new npc_spawn_of_marli();
|
||||
RegisterCreatureAI(boss_marli);
|
||||
RegisterCreatureAI(npc_spawn_of_marli);
|
||||
RegisterSpellScript(spell_hatch_eggs);
|
||||
RegisterSpellScript(spell_enveloping_webs);
|
||||
RegisterSpellScript(spell_marli_transform);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,8 @@ ObjectData const creatureData[] =
|
||||
{
|
||||
{ NPC_HIGH_PRIEST_THEKAL, DATA_THEKAL },
|
||||
{ NPC_ZEALOT_LORKHAN, DATA_LORKHAN },
|
||||
{ NPC_ZEALOT_ZATH, DATA_ZATH }
|
||||
{ NPC_ZEALOT_ZATH, DATA_ZATH },
|
||||
{ NPC_PRIESTESS_MARLI, DATA_MARLI }
|
||||
};
|
||||
|
||||
class instance_zulgurub : public InstanceMapScript
|
||||
@@ -49,6 +50,7 @@ public:
|
||||
instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map)
|
||||
{
|
||||
SetBossNumber(EncounterCount);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
LoadDoorData(doorData);
|
||||
LoadObjectData(creatureData, nullptr);
|
||||
}
|
||||
@@ -71,7 +73,15 @@ public:
|
||||
case NPC_HAKKAR:
|
||||
_hakkarGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_SPAWN_OF_MARLI:
|
||||
if (Creature* marli = GetCreature(DATA_MARLI))
|
||||
{
|
||||
marli->AI()->JustSummoned(creature);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
InstanceScript::OnCreatureCreate(creature);
|
||||
}
|
||||
|
||||
void OnGameObjectCreate(GameObject* go) override
|
||||
|
||||
@@ -49,6 +49,8 @@ enum CreatureIds
|
||||
NPC_ZULIAN_PROWLER = 15101, // Arlokk Event
|
||||
NPC_ZEALOT_LORKHAN = 11347,
|
||||
NPC_ZEALOT_ZATH = 11348,
|
||||
NPC_PRIESTESS_MARLI = 14510,
|
||||
NPC_SPAWN_OF_MARLI = 15041,
|
||||
NPC_HIGH_PRIEST_THEKAL = 14509,
|
||||
NPC_JINDO_THE_HEXXER = 11380,
|
||||
NPC_NIGHTMARE_ILLUSION = 15163,
|
||||
|
||||
Reference in New Issue
Block a user