fix(Core/Creature): Allow temp summons to respawn when despawning on … (#21363)

This commit is contained in:
Andrew
2025-02-10 04:46:31 -03:00
committed by GitHub
parent b0a45c98c2
commit 7e29e023e8
6 changed files with 9 additions and 30 deletions

View File

@@ -596,7 +596,7 @@ public:
TaskScheduler _creatureRespawnScheduler;
void ScheduleCreatureRespawn(ObjectGuid /*creatureGuid*/, Milliseconds /*respawnTimer*/);
void ScheduleCreatureRespawn(ObjectGuid /*creatureGuid*/, Milliseconds /*respawnTimer*/, Position pos = Position());
void LoadCorpseData();
void DeleteCorpseData();