From 7cd575dbb54efc0d8fb10e2364f6f410dc3df9a0 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Mon, 26 Jun 2023 23:49:57 -0300 Subject: [PATCH] fix(Scripts/SlavePens): Despawn Frozen Core after Ahune emerges (#16633) --- .../scripts/Outland/CoilfangReservoir/SlavePens/boss_ahune.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_ahune.cpp b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_ahune.cpp index 1d768bdbb..20183553b 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_ahune.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SlavePens/boss_ahune.cpp @@ -216,6 +216,7 @@ struct boss_ahune : public ScriptedAI me->CastSpell(me, SPELL_EMERGE_0, false); // me->CastSpell(me, SPELL_AHUNE_RESURFACES, true); // done in SummonedCreatureDespawn me->RemoveAura(SPELL_SUBMERGE_0); + summons.DespawnEntry(NPC_FROZEN_CORE); StartPhase1(); break;