From 7cc7cbd094d90fd4bff4d025fd56e21428a1977b Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Thu, 15 Jan 2026 20:31:34 -0600 Subject: [PATCH] fix(Core/Network): Rename AuthSession struct (#24428) Co-authored-by: blinkysc --- src/server/game/Server/WorldSocket.cpp | 6 +++--- src/server/game/Server/WorldSocket.h | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index e8da0fb6e..cf809ba0a 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -329,7 +329,7 @@ bool WorldSocket::ReadHeaderHandler() return true; } -struct AuthSession +struct ClientAuthSession { uint32 BattlegroupID = 0; uint32 LoginServerType = 0; @@ -528,7 +528,7 @@ void WorldSocket::SendPacket(WorldPacket const& packet) void WorldSocket::HandleAuthSession(WorldPacket & recvPacket) { - std::shared_ptr authSession = std::make_shared(); + std::shared_ptr authSession = std::make_shared(); // Read the content of the packet recvPacket >> authSession->Build; @@ -552,7 +552,7 @@ void WorldSocket::HandleAuthSession(WorldPacket & recvPacket) _queryProcessor.AddCallback(LoginDatabase.AsyncQuery(stmt).WithPreparedCallback(std::bind(&WorldSocket::HandleAuthSessionCallback, this, authSession, std::placeholders::_1))); } -void WorldSocket::HandleAuthSessionCallback(std::shared_ptr authSession, PreparedQueryResult result) +void WorldSocket::HandleAuthSessionCallback(std::shared_ptr authSession, PreparedQueryResult result) { // Stop if the account is not found if (!result) diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index cc47d5e7c..a5dcc4fc6 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -65,7 +65,7 @@ struct ClientPktHeader }; #pragma pack(pop) -struct AuthSession; +struct ClientAuthSession; class AC_GAME_API WorldSocket final : public Socket { @@ -113,7 +113,7 @@ private: void SendPacketAndLogOpcode(WorldPacket const& packet); void HandleSendAuthSession(); void HandleAuthSession(WorldPacket& recvPacket); - void HandleAuthSessionCallback(std::shared_ptr authSession, PreparedQueryResult result); + void HandleAuthSessionCallback(std::shared_ptr authSession, PreparedQueryResult result); void LoadSessionPermissionsCallback(PreparedQueryResult result); void SendAuthResponseError(uint8 code);