Core/DB: refactor(creature_template): closes #1181 (#1322)

* refactor(creature_template): closes #1181

* chore: improve code readability
This commit is contained in:
Francesco Borzì
2019-01-20 11:39:32 +01:00
committed by Viste(Кирилл)
parent e8d73a553f
commit 7c7c5eb203
9 changed files with 37 additions and 27 deletions

View File

@@ -110,7 +110,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript
me->SetMaxHealth(health);
//Add delta to make them not all hit the same time
uint32 delta = urand(0, 700);
me->SetAttackTime(BASE_ATTACK, Info->baseattacktime + delta);
me->SetAttackTime(BASE_ATTACK, Info->BaseAttackTime + delta);
me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , float(Info->attackpower));
me->CastSpell(me, SPELL_HUNTER_DEADLY_POISON_PASSIVE, true);