diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index eb0fc037e..62bbfe1c9 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -695,7 +695,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct) case CMSG_KEEP_ALIVE: if (m_Session) m_Session->ResetTimeOutTime(true); - break; + return 0; default: { ACE_GUARD_RETURN (LockType, Guard, m_SessionLock, -1);