mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
feat(Core/Maps): Improvements to Cinematic function (#10765)
This commit is contained in:
committed by
GitHub
parent
f3e0d4e402
commit
7ad65752fa
@@ -958,7 +958,7 @@ void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/)
|
||||
LOG_DEBUG("network", "WORLD: Received CMSG_COMPLETE_CINEMATIC");
|
||||
}
|
||||
// If player has sight bound to visual waypoint NPC we should remove it
|
||||
GetPlayer()->EndCinematic();
|
||||
GetPlayer()->GetCinematicMgr()->EndCinematic();
|
||||
}
|
||||
|
||||
void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
|
||||
@@ -967,7 +967,7 @@ void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
|
||||
LOG_DEBUG("network", "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
|
||||
}
|
||||
// Sent by client when cinematic actually begun. So we begin the server side process
|
||||
GetPlayer()->BeginCinematic();
|
||||
GetPlayer()->GetCinematicMgr()->BeginCinematic();
|
||||
}
|
||||
|
||||
void WorldSession::HandleFeatherFallAck(WorldPacket& recv_data)
|
||||
|
||||
Reference in New Issue
Block a user