chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)

remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
This commit is contained in:
Stoabrogga
2019-02-10 14:50:44 +01:00
committed by GitHub
parent 2d3ea3a308
commit 7a9f09341f
114 changed files with 156 additions and 140 deletions

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@@ -10,13 +10,14 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "CombatAI.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "PassiveAI.h"
#include "SpellAuraEffects.h"
enum DeathKnightSpells
{

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@@ -10,12 +10,15 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "Player.h"
#include "Group.h"
#include "CreatureTextMgr.h"
#include "PetAI.h"
#include "PassiveAI.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "SpellAuras.h"
enum Mojo
{

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@@ -10,7 +10,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
enum HunterSpells

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@@ -9,11 +9,12 @@
* Scriptnames of files in this file should be prefixed with "npc_pet_mag_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "CombatAI.h"
#include "Pet.h"
#include "SpellAuras.h"
enum MageSpells
{

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@@ -10,7 +10,6 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "PassiveAI.h"
#include "PetAI.h"

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@@ -9,8 +9,8 @@
* Scriptnames of files in this file should be prefixed with "npc_pet_sha_".
*/
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
enum ShamanSpells