chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)

remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
This commit is contained in:
Stoabrogga
2019-02-10 14:50:44 +01:00
committed by GitHub
parent 2d3ea3a308
commit 7a9f09341f
114 changed files with 156 additions and 140 deletions

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@@ -5,7 +5,7 @@
#ifndef DEF_BLOOD_FURNACE_H
#define DEF_BLOOD_FURNACE_H
#include "ScriptPCH.h"
#include "Player.h"
enum bloodFurnace
{

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@@ -3,8 +3,9 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "blood_furnace.h"
enum eEnums

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@@ -5,7 +5,7 @@
#ifndef DEF_RAMPARTS_H
#define DEF_RAMPARTS_H
#include "ScriptPCH.h"
#include "SpellScript.h"
enum DataTypes
{

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@@ -5,7 +5,7 @@
#ifndef DEF_MAGTHERIDONS_LAIR_H
#define DEF_MAGTHERIDONS_LAIR_H
#include "ScriptPCH.h"
#include "SpellScript.h"
enum DataTypes
{

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@@ -3,9 +3,9 @@
*/
#include "ScriptMgr.h"
#include "ScriptPCH.h"
#include "ScriptedCreature.h"
#include "shattered_halls.h"
#include "Player.h"
enum eGrandWarlockNethekurse
{

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@@ -5,7 +5,8 @@
#ifndef DEF_SHATTERED_H
#define DEF_SHATTERED_H
#include "ScriptPCH.h"
#include "SpellScript.h"
#include "PassiveAI.h"
enum DataTypes
{