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https://github.com/mod-playerbots/azerothcore-wotlk.git
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chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
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@@ -5,7 +5,7 @@
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#ifndef DEF_BLOOD_FURNACE_H
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#define DEF_BLOOD_FURNACE_H
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#include "ScriptPCH.h"
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#include "Player.h"
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enum bloodFurnace
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{
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@@ -3,8 +3,9 @@
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*/
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#include "ScriptMgr.h"
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#include "ScriptPCH.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "blood_furnace.h"
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enum eEnums
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@@ -5,7 +5,7 @@
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#ifndef DEF_RAMPARTS_H
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#define DEF_RAMPARTS_H
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#include "ScriptPCH.h"
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#include "SpellScript.h"
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enum DataTypes
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{
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@@ -5,7 +5,7 @@
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#ifndef DEF_MAGTHERIDONS_LAIR_H
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#define DEF_MAGTHERIDONS_LAIR_H
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#include "ScriptPCH.h"
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#include "SpellScript.h"
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enum DataTypes
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{
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@@ -3,9 +3,9 @@
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*/
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#include "ScriptMgr.h"
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#include "ScriptPCH.h"
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#include "ScriptedCreature.h"
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#include "shattered_halls.h"
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#include "Player.h"
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enum eGrandWarlockNethekurse
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{
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@@ -5,7 +5,8 @@
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#ifndef DEF_SHATTERED_H
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#define DEF_SHATTERED_H
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#include "ScriptPCH.h"
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#include "SpellScript.h"
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#include "PassiveAI.h"
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enum DataTypes
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{
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