Core/Scripts: Add SpellSC and new hook OnCalcMaxDuration

This commit is contained in:
Kargatum
2018-06-23 09:33:09 +07:00
committed by Barbz
parent e5d58de641
commit 7a5ed0c5bb
3 changed files with 36 additions and 0 deletions

View File

@@ -58,6 +58,7 @@ template class ScriptRegistry<AllCreatureScript>;
template class ScriptRegistry<AllMapScript>;
template class ScriptRegistry<MovementHandlerScript>;
template class ScriptRegistry<BGScript>;
template class ScriptRegistry<SpellSC>;
#include "ScriptMgrMacros.h"
@@ -209,6 +210,7 @@ void ScriptMgr::Unload()
SCR_CLEAR(GlobalScript);
SCR_CLEAR(ModuleScript);
SCR_CLEAR(BGScript);
SCR_CLEAR(SpellSC);
#undef SCR_CLEAR
}
@@ -279,6 +281,7 @@ void ScriptMgr::CheckIfScriptsInDatabaseExist()
!ScriptRegistry<PlayerScript>::GetScriptById(sid) &&
!ScriptRegistry<GuildScript>::GetScriptById(sid) &&
!ScriptRegistry<BGScript>::GetScriptById(sid) &&
!ScriptRegistry<SpellSC>::GetScriptById(sid) &&
!ScriptRegistry<GroupScript>::GetScriptById(sid))
sLog->outErrorDb("Script named '%s' is assigned in database, but has no code!", (*itr).c_str());
}
@@ -1984,6 +1987,12 @@ void ScriptMgr::OnBattlegroundAddPlayer(Battleground* bg, Player* player)
FOREACH_SCRIPT(BGScript)->OnBattlegroundAddPlayer(bg, player);
}
// SpellSC
void ScriptMgr::OnCalcMaxDuration(Aura const* aura, int32& maxDuration)
{
FOREACH_SCRIPT(SpellSC)->OnCalcMaxDuration(aura, maxDuration);
}
AllMapScript::AllMapScript(const char* name)
: ScriptObject(name)
{
@@ -2165,6 +2174,12 @@ BGScript::BGScript(char const* name)
ScriptRegistry<BGScript>::AddScript(this);
}
SpellSC::SpellSC(char const* name)
: ScriptObject(name)
{
ScriptRegistry<SpellSC>::AddScript(this);
}
ModuleScript::ModuleScript(const char* name)
: ScriptObject(name)
{