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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Misc): includes cleanup (#5953)
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@@ -7,6 +7,7 @@
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include <vector>
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enum Spells
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{
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@@ -38,7 +39,7 @@ const Position SummonPositions[7] =
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{1012.252747f, -206.696487f, -61.980618f, 3.617599f},
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};
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vector<int> gobjectDwarfRunesEntry { 170578, 170579, 170580, 170581, 170582, 170583, 170584 };
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std::vector<int> gobjectDwarfRunesEntry { 170578, 170579, 170580, 170581, 170582, 170583, 170584 };
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class boss_ambassador_flamelash : public CreatureScript
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{
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@@ -60,7 +61,7 @@ public:
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SummonList summons;
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// This will allow to find a valid position to spawn them
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vector<int> validPosition;
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std::vector<int> validPosition;
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bool foundValidPosition = false;
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void JustSummoned(Creature* cr) override { summons.Summon(cr); }
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@@ -131,7 +131,7 @@ public:
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}
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}
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counter = 0;
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list<Unit*, std::allocator<Unit*>>::iterator itr;
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std::list<Unit*, std::allocator<Unit*>>::iterator itr;
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for (itr = meleeRangeTargets.begin(); itr != meleeRangeTargets.end(); ++itr, ++counter)
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{
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// if there is only one target available
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