From 78cc255f43fd382df6629a315bf2486cf075ea8a Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sun, 22 Sep 2024 14:52:19 -0300 Subject: [PATCH] =?UTF-8?q?fix(Core/Spells):=20Fix=20Fatal=20Attraction=20?= =?UTF-8?q?procing=20multiple=20times=20for=20eac=E2=80=A6=20(#20014)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fix(Core/Spells): Fix Fatal Attraction procing multiple times for each player nearby --- src/server/game/Spells/SpellInfoCorrections.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/server/game/Spells/SpellInfoCorrections.cpp b/src/server/game/Spells/SpellInfoCorrections.cpp index 9cf614e11..21b0ee636 100644 --- a/src/server/game/Spells/SpellInfoCorrections.cpp +++ b/src/server/game/Spells/SpellInfoCorrections.cpp @@ -4837,6 +4837,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_ACTION_DURING_CHANNEL; }); + // Fatal Attraction + ApplySpellFix({ 40870 }, [](SpellInfo* spellInfo) + { + spellInfo->MaxAffectedTargets = 1; + }); + for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i) { SpellInfo* spellInfo = mSpellInfoMap[i];